content: 2026-05-30 capture run — 54 finds across 18 productive sources
Ten-day gap since the 2026-05-20 sweep. Pool grows from 414 → 468 finds. Productive: Six Colors, MacStories (3), Daring Fireball (3), Brett Terpstra, Eclectic Light, Show HN (5), Wallpaper* Travel (5), AFAR (2), Boutique Homes, Cool Tools (2), Kottke.org (4), Open Culture (5), Quote Investigator (4), A.Word.A.Day, The Marginalian (4), MoMA (3), Recomendo (3), icanhazdadjoke (7). Major blocker: Reddit JSON endpoint is hard-blocked this run — all four r/* sources returned identical 189908-byte HTML payloads regardless of UA or URL pattern. Lost ~15-25 finds. Next-pass action: OAuth Reddit API. Other blockers: TidBITS 403, Web Curios ECONNREFUSED with no recent issue URL resolvable, Things Magazine still on May 15 post (monthly-ish cadence confirmed), Atlas Obscura serving evergreen 2017-era content, A Continuous Lean dormant 9 runs. 5 new source nominees in candidate-sources.md.
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name: "M.I.T.'s 1973 Civilization Collapse Model"
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subtitle: "Jay Forrester's 'Limits to Growth' simulation said civilization ends around 2040"
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date: 2026-05-30
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link: https://www.openculture.com/2026/05/m-i-t-computer-program-predicts-that-civilization-will-end-by-2040.html
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linkText: "openculture.com"
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source: "Open Culture"
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topics:
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- general-delight
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tags: [history, simulation, mit, futurism]
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description: "Jay Forrester's 1973 World3 model for the Club of Rome predicted civilizational collapse around 2040 from population × resource × pollution feedbacks. Aging surprisingly well."
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Jay Forrester built World3 in 1972 for the Club of Rome's *Limits to Growth* report. The model fed population growth, resource depletion, and pollution into a coupled system and ran it forward. The "business as usual" scenario predicted civilizational collapse around 2040 — population peaks, food production crashes, industrial output follows. Surfaced via Open Culture, with the unspoken observation that the curves so far track the model unsettlingly well.
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