site: reviews — Analog TV Simulator, PowerHouz (graduate from finds)
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@@ -6,6 +6,7 @@ shortlist: true
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link: "https://apps.apple.com/us/app/analog-tv-simulator/id6761325301"
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linkText: "apps.apple.com"
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source: "r/macapps"
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promotedTo: analogtv-full-simulation
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topics: [macos-apps]
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tags: [video, retro, simulation]
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description: "A Mac app that recreates real broadcast standards — NTSC, PAL, SECAM, HD-MAC, even the Apollo lunar format — so each system's artifacts behave the way they actually did."
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link: "https://apps.apple.com/us/app/powerhouz/id924503714"
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linkText: "apps.apple.com"
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source: "Brett Terpstra"
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promotedTo: powerhouz-starship-home-dashboard
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topics: [macos-apps, apple-tips]
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tags: [homekit, dashboard, automation]
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description: "A HomeKit dashboard that wraps 26 home readouts in a neon sci-fi command deck, with a red-alert mode, running across iPhone, iPad, Watch, and Apple TV."
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---
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name: "Analog TV Simulator"
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subtitle: "A Mac app that rebuilds the entire analogue TV chain — camera tube to CRT phosphor — from physics"
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date: 2026-07-06
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category: video
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tags: [video, retro, simulation, crt, mac]
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link: "https://apps.apple.com/us/app/analog-tv-simulator/id6761325301"
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linkText: "apps.apple.com"
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description: "A $4.99 Mac app that simulates the complete analogue television signal path — camera tube, composite encoding, RF transmission, CRT phosphor — across fourteen broadcast standards from NTSC to NASA's Apollo lunar format."
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source: "r/macapps"
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fromFind: analogtv-full-simulation
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---
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import { Image } from 'astro:assets';
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import hero from './hero.jpg';
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<Image src={hero} alt="Analog TV Simulator — a Mac app recreating an analogue television picture, complete with scanlines, color bleed, and CRT phosphor glow." />
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*Not a scanline overlay — a simulated signal path, breaking up the way a real broadcast did.*
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> Most "retro TV" effects paint scanlines and static over your footage and call it a day. Analog TV Simulator instead rebuilds the whole analogue television chain — broadcast camera tube, composite encoding, RF transmission, and CRT phosphor — from physical first principles, so the picture degrades the way a real signal actually did.
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The difference is the entire point. A filter guesses at the *look* of old TV; this simulates the mechanism that produced it. Because the artifacts fall out of a modeled signal path rather than a preset overlay, dot crawl, color bleed, ringing, and ghosting behave the way they did on the specific system you pick — and they change correctly the moment you switch standards.
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And there are a lot of standards: fourteen. The familiar NTSC, PAL, and SECAM, but also NTSC-4.43, PAL-60, and SECAM-L; the D-MAC and D2-MAC satellite formats; Japan's MUSE/Hi-Vision and Europe's HD-MAC, the dead ends of analogue HDTV; the ancient 405-line System A and 819-line System E; and — the tell that this is a labor of obsession — NASA's Apollo lunar television, in both its slow-scan and field-sequential-color variants.
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The depth keeps going past the signal itself. You choose among eight phosphor types (P22, P31, P7 and friends) and four camera-tube models with authentic lag, open a service menu of engineer-level controls, wave a virtual magnet at the screen and degauss it, and generate fourteen live test patterns. It renders on the GPU through Metal at 60fps, exports video in several codecs, runs a working teletext system with live pages, does NDI network video in and out, and can even take its picture from built-in arcade games like Pong and Space Invaders. It is closer to a software CRT than a filter plugin.
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The honest framing: this is a $4.99 Mac-only app (macOS 14.6 or later, with a $9.99 in-app purchase for the NDI I/O), and it is gloriously niche. If the phrase "field-sequential Apollo color" made you sit up, you already want it; if you just need a quick VHS look over one clip, a preset filter will do and this is far more machine than you need. But that is exactly what makes it worth the look — an app built by someone who cared about getting the physics right, not just the vibe, and still actively refined (version 2.6 shipped this week).
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---
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name: "PowerHouz"
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subtitle: "A HomeKit dashboard that turns your home controls into a sci-fi starship bridge"
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date: 2026-07-06
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category: home
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tags: [homekit, dashboard, smart-home, apple, automation]
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link: "https://apps.apple.com/us/app/powerhouz/id924503714"
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linkText: "apps.apple.com"
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description: "A free, six-platform HomeKit dashboard that wraps 26 home systems — accessories, cameras, Apple Health, weather, sleep — in a neon sci-fi command deck with cinematic animations and sound."
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source: "Brett Terpstra"
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fromFind: powerhouz-starship-home-dashboard
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---
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import { Image } from 'astro:assets';
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import hero from './hero.jpg';
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<Image src={hero} alt="PowerHouz — a HomeKit dashboard styled as a neon sci-fi command deck, with panels for accessories, cameras, weather, and biometrics." />
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*Home control as a command deck, not a grid of tiles.*
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> Home apps mostly aim for calm — minimal grids of identical tiles. PowerHouz goes the other way: it dresses your HomeKit setup as the bridge of a starship, with neon panels, cinematic animations, and atmospheric sound, and turns checking whether you left the garage light on into a small command-deck moment.
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Under the sci-fi skin it's a real control surface. PowerHouz offers full HomeKit accessory and camera support, a surveillance mode that lays sci-fi video filters over your camera feeds, energy management with automation triggers, and home-screen widgets. The 26 "systems" it advertises aren't only lights and locks — they fold in Calendar and Reminders, weather forecasting, a Night Stand sleep-tracking mode via Apple Health, activity rings and biometric telemetry, and communication tools to call, text, or FaceTime the people (or emergency services) tied to the home.
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The conceit earns its keep because a themed, glanceable HUD is genuinely faster to parse than a wall of matching tiles: your eye learns where each panel lives and reads state by color and motion rather than by reading labels. It's the same reason a cockpit layout beats a spreadsheet — spatial memory, plus a little theatre.
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And it reaches almost everywhere Apple does. PowerHouz runs on iPhone (iOS 17+), iPad, Apple Watch (watchOS 10+), Apple TV (tvOS 17+), Mac (macOS 14+, Apple silicon), and Apple Vision Pro (visionOS 1+) — so the bridge can live on the living-room TV, on your wrist, or floating in front of you in the Vision Pro. That's six platforms; the find undersold it as four.
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The honest notes: it's free to download with a Premium tier at $1.99, the developer states it collects no data, and it's filed under Lifestyle rather than Utilities. It is also unapologetically *a lot* — if your taste runs to Apple's own restrained Home app, PowerHouz will read as too much. But that's the whole idea, and at version 7.04 it's a mature, long-running take on the fantasy rather than a weekend novelty. It's for the person who thinks controlling the house should feel a little like flying a ship.
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