Give the figure real girdles, fix orbit pinning, add roller pads
Shoulder and pelvis widths grow to human-like proportions per profile (shoulders wider than hips for neutral/male, reversed for female) and are now drawn — bars across the attach points that read near-full-width face-on and as a shoulder/hip nub in profile, so limbs visibly hang from a torso instead of a point. Orbiting no longer re-solves IK pins in the rotated view (pins are canvas targets in the authored camera): the pose resolves first and the posed body rotates, which fixes hands sticking to stale screen points mid-orbit (Cat-Cow, Bird Dog, Plank). Leg Extension and Leg Curl swap their ankle bars for a machine roller disc — a new `roller` prop riding the shin's press side. Fixtures regenerated; both renderers updated in lockstep. Claude-Session: https://claude.ai/code/session_01LEoff8bXGBS83tK1c55Mf7
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@@ -12,7 +12,7 @@
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{"kind": "line", "pts": [[104, 150], [166, 150]], "w": 5},
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{"kind": "circle", "c": [114, 90], "r": 3.5, "fill": true, "color": "prop"}
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]},
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{"type": "pad", "at": ["foot_r", "foot_l"], "halfLen": 9}
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{"type": "roller", "at": ["foot_r", "foot_l"], "side": -1, "r": 5, "back": -2}
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],
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"frames": [
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{
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