Draw the ground as an exercise mat that rotates with the figure

The floor rectangle was screen-locked, which broke the illusion the
moment the camera orbited. It is now a world-space quad on the ground
plane, sized to each motion's projected footprint across its key frames
and rotated through the same camera as the figure - a long rectangle in
profile, a parallelogram mid-orbit, end-on when face-on. Both renderers
in lockstep; fixtures unaffected (the mat is a pure addition).

Claude-Session: https://claude.ai/code/session_01LEoff8bXGBS83tK1c55Mf7
This commit is contained in:
2026-07-06 21:31:36 -04:00
parent b82054b81a
commit 6d9eff1a71
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<title>Shoulder Press</title>
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@@ -1,6 +1,6 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 320 180" fill="none">
<title>Shoulder Press</title>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 320 180" fill="none">
<title>Shoulder Press</title>
<rect x="16" y="150.8" width="288" height="10.4" rx="3" fill="none" stroke="#b9bec9" stroke-width="3"/>
<path d="M 76.6 160.8 L 191.0 160.8 L 191.0 150.4 L 76.6 150.4 Z" fill="none" stroke="#b9bec9" stroke-width="3" stroke-linejoin="round"/>
<path d="M 116.0 140.0 L 88.0 50.0" stroke="#c5cad4" stroke-width="8" stroke-linecap="round" stroke-linejoin="round"/>
<path d="M 110.0 141.0 L 148.0 141.0" stroke="#c5cad4" stroke-width="8" stroke-linecap="round" stroke-linejoin="round"/>
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