Workouts 2.0: re-base persistence on iCloud Drive documents
Replace Core Data + NSPersistentCloudKitContainer + App-Group store + WatchConnectivity dictionary sync with the QuickRabbit iCloud-documents architecture: - iCloud Drive JSON documents are the sole source of truth (one file per aggregate: Splits/<ULID>.json, Workouts/YYYY/MM/<ULID>.json), with a rebuildable SwiftData cache populated only by an NSMetadataQuery observer and a connect-time reconcile. Soft-delete tombstones; hard iCloud gate. - Shared model layer (ULID, Codable *Documents + stateless mappers, @Model cache entities, SwiftData container) compiled into both targets. - New iPhone<->Watch bridge over WatchConnectivity keyed by ULIDs; the phone is the sole writer of iCloud Drive, the watch round-trips documents. - AppServices DI + iCloud-required root gate; Swift 6 strict concurrency. - Starter splits generated on demand from the bundled YAML catalogs. - Migrate to XcodeGen (project.yml), iOS 26 / watchOS 26; CloudDocuments entitlement (drop CloudKit/App Group/aps-environment). - Duration stored as Int seconds (was a Date epoch hack); fix workout end-on-create, undismissable delete dialog, toolbar-hiding nav stacks, and the Settings placeholder. - Add README/CHANGELOG/LICENSE, .gitignore, refreshed REQUIREMENTS, and the Scripts/ TestFlight pipeline (release.sh + ASC API scripts). MARKETING_VERSION 2.0.
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import SwiftUI
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/// Gates the whole UI on iCloud availability. Files are the source of truth, so
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/// there is no meaningful app without iCloud — we never fall back to local-only.
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struct RootGateView: View {
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@Environment(SyncEngine.self) private var syncEngine
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@Environment(\.scenePhase) private var scenePhase
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var body: some View {
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Group {
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switch syncEngine.iCloudStatus {
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case .checking:
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ProgressView("Connecting to iCloud…")
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case .available:
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ContentView()
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case .unavailable:
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ContentUnavailableView {
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Label("iCloud Required", systemImage: "icloud.slash")
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} description: {
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Text("Sign in to iCloud in Settings to use Workouts. Your data lives in iCloud Drive so it's safe and on all your devices.")
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} actions: {
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Button("Try Again") { Task { await syncEngine.connect() } }
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.buttonStyle(.borderedProminent)
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}
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}
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}
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.onChange(of: scenePhase) { _, phase in
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if phase == .active, syncEngine.iCloudStatus == .unavailable {
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Task { await syncEngine.connect() }
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}
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}
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}
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}
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