Park the Watch run while iPhone edits an exercise or split
Publish an exclusive-edit lock (editingWorkoutID / editingSplitID) in the phone→watch application context. While the phone has a workout's exercise (ExerciseView) or a split (SplitDetailView) open in an editor, the watch pops out of that run, blocks re-entry, and shows it as "Editing on iPhone" — so the two devices never drive the same run at once and the watch can't clobber the phone's edit with a stale optimistic write. The lock clears when the editor closes; absent keys in the latest-wins context mean "not editing". Claude-Session: https://claude.ai/code/session_01SCv7zvGFcKy47KSTnTLxRe
This commit is contained in:
@@ -1,5 +1,7 @@
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**June 2026**
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**June 2026**
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Editing an exercise or split on iPhone now steps the Apple Watch out of that workout, showing it as "Editing on iPhone" until you're done — so the watch never keeps running an exercise whose plan you're changing.
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The app now wears its signature purple: it's the accent color throughout, and a completed exercise is marked with a purple check. In-progress exercises now read as a neutral gray.
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The app now wears its signature purple: it's the accent color throughout, and a completed exercise is marked with a purple check. In-progress exercises now read as a neutral gray.
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Tapping an exercise on iPhone now opens a paged workout run — the same Ready → work/rest → Finish flow as the Apple Watch, with rep sets counting up, timed sets and rests counting down and auto-advancing, plus haptics.
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Tapping an exercise on iPhone now opens a paged workout run — the same Ready → work/rest → Finish flow as the Apple Watch, with rep sets counting up, timed sets and rests counting down and auto-advancing, plus haptics.
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@@ -11,18 +11,26 @@ enum WCPayload {
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static let workoutKey = "workout"
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static let workoutKey = "workout"
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static let restSecondsKey = "restSeconds"
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static let restSecondsKey = "restSeconds"
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static let doneCountdownSecondsKey = "doneCountdownSeconds"
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static let doneCountdownSecondsKey = "doneCountdownSeconds"
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static let editingWorkoutIDKey = "editingWorkoutID"
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static let editingSplitIDKey = "editingSplitID"
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static let workoutUpdateType = "workoutUpdate" // watch → phone (one workout)
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static let workoutUpdateType = "workoutUpdate" // watch → phone (one workout)
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static let requestSyncType = "requestSync" // watch → phone (please push state)
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static let requestSyncType = "requestSync" // watch → phone (please push state)
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// MARK: - Phone → Watch (application context: latest-state-wins)
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// MARK: - Phone → Watch (application context: latest-state-wins)
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static func encodeState(splits: [SplitDocument], workouts: [WorkoutDocument], restSeconds: Int, doneCountdownSeconds: Int) -> [String: Any] {
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/// `editingWorkoutID` / `editingSplitID` are an exclusive-edit lock: while the phone
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/// has a workout's exercise (or a split) open in an editor, the watch parks any
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/// matching run and locks re-entry, so only one device owns the run at a time. They're
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/// part of the same latest-wins context — absent keys mean "not editing" (lock clear).
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static func encodeState(splits: [SplitDocument], workouts: [WorkoutDocument], restSeconds: Int, doneCountdownSeconds: Int, editingWorkoutID: String?, editingSplitID: String?) -> [String: Any] {
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var dict: [String: Any] = [:]
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var dict: [String: Any] = [:]
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if let s = try? DocumentCoder.encoder.encode(splits) { dict[splitsKey] = s }
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if let s = try? DocumentCoder.encoder.encode(splits) { dict[splitsKey] = s }
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if let w = try? DocumentCoder.encoder.encode(workouts) { dict[workoutsKey] = w }
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if let w = try? DocumentCoder.encoder.encode(workouts) { dict[workoutsKey] = w }
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dict[restSecondsKey] = restSeconds
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dict[restSecondsKey] = restSeconds
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dict[doneCountdownSecondsKey] = doneCountdownSeconds
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dict[doneCountdownSecondsKey] = doneCountdownSeconds
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if let editingWorkoutID { dict[editingWorkoutIDKey] = editingWorkoutID }
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if let editingSplitID { dict[editingSplitIDKey] = editingSplitID }
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return dict
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return dict
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}
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}
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@@ -40,6 +48,10 @@ enum WCPayload {
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static func decodeDoneCountdownSeconds(_ dict: [String: Any]) -> Int? { dict[doneCountdownSecondsKey] as? Int }
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static func decodeDoneCountdownSeconds(_ dict: [String: Any]) -> Int? { dict[doneCountdownSecondsKey] as? Int }
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static func decodeEditingWorkoutID(_ dict: [String: Any]) -> String? { dict[editingWorkoutIDKey] as? String }
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static func decodeEditingSplitID(_ dict: [String: Any]) -> String? { dict[editingSplitIDKey] as? String }
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// MARK: - Watch → Phone (a single updated workout)
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// MARK: - Watch → Phone (a single updated workout)
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static func encodeWorkoutUpdate(_ workout: WorkoutDocument) -> [String: Any] {
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static func encodeWorkoutUpdate(_ workout: WorkoutDocument) -> [String: Any] {
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@@ -16,6 +16,13 @@ final class WatchConnectivityBridge: NSObject {
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/// Last time state was received from the phone (for a sync indicator).
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/// Last time state was received from the phone (for a sync indicator).
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private(set) var lastSyncDate: Date?
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private(set) var lastSyncDate: Date?
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/// Exclusive-edit lock pushed by the phone. While set, the watch parks the matching
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/// run (popping out of its progress view) and blocks re-entry, so the phone owns the
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/// edit and the watch can't clobber it with a stale optimistic write. `editingWorkoutID`
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/// matches a run by its workout id; `editingSplitID` matches any run by its `splitID`.
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private(set) var editingWorkoutID: String?
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private(set) var editingSplitID: String?
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private var context: ModelContext { container.mainContext }
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private var context: ModelContext { container.mainContext }
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init(container: ModelContainer) {
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init(container: ModelContainer) {
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@@ -30,9 +37,11 @@ final class WatchConnectivityBridge: NSObject {
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session.activate()
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session.activate()
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self.session = session
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self.session = session
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// Apply whatever the phone last pushed, then ask for a fresh push.
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// Apply whatever the phone last pushed, then ask for a fresh push.
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applyState(WCPayload.decodeSplits(session.receivedApplicationContext),
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let ctx = session.receivedApplicationContext
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workouts: WCPayload.decodeWorkouts(session.receivedApplicationContext))
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applyState(WCPayload.decodeSplits(ctx), workouts: WCPayload.decodeWorkouts(ctx))
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applySettings(session.receivedApplicationContext)
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applySettings(ctx)
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editingWorkoutID = WCPayload.decodeEditingWorkoutID(ctx)
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editingSplitID = WCPayload.decodeEditingSplitID(ctx)
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requestSync()
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requestSync()
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}
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}
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@@ -105,10 +114,15 @@ extension WatchConnectivityBridge: WCSessionDelegate {
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let workouts = WCPayload.decodeWorkouts(applicationContext)
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let workouts = WCPayload.decodeWorkouts(applicationContext)
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let rest = WCPayload.decodeRestSeconds(applicationContext)
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let rest = WCPayload.decodeRestSeconds(applicationContext)
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let done = WCPayload.decodeDoneCountdownSeconds(applicationContext)
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let done = WCPayload.decodeDoneCountdownSeconds(applicationContext)
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let editingWorkoutID = WCPayload.decodeEditingWorkoutID(applicationContext)
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let editingSplitID = WCPayload.decodeEditingSplitID(applicationContext)
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Task { @MainActor in
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Task { @MainActor in
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self.applyState(splits, workouts: workouts)
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self.applyState(splits, workouts: workouts)
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if let rest { UserDefaults.standard.set(rest, forKey: WCPayload.restSecondsKey) }
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if let rest { UserDefaults.standard.set(rest, forKey: WCPayload.restSecondsKey) }
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if let done { UserDefaults.standard.set(done, forKey: WCPayload.doneCountdownSecondsKey) }
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if let done { UserDefaults.standard.set(done, forKey: WCPayload.doneCountdownSecondsKey) }
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// Absent keys mean "not editing" — set unconditionally so the lock clears.
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self.editingWorkoutID = editingWorkoutID
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self.editingSplitID = editingSplitID
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}
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}
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}
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}
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}
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}
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@@ -23,6 +23,11 @@ struct ActiveWorkoutGateView: View {
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@Query(sort: \Workout.start, order: .reverse) private var workouts: [Workout]
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@Query(sort: \Workout.start, order: .reverse) private var workouts: [Workout]
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@Query private var splits: [Split]
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@Query private var splits: [Split]
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/// Navigated workouts (depth 1). Held here — rather than relying on implicit
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/// `NavigationLink` destinations — so we can pop back to the gate the moment the phone
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/// takes over editing the run we're inside.
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@State private var path: [ActiveWorkoutRoute] = []
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private var activeWorkouts: [Workout] {
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private var activeWorkouts: [Workout] {
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workouts.filter { $0.status == .inProgress || $0.status == .notStarted }
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workouts.filter { $0.status == .inProgress || $0.status == .notStarted }
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}
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}
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@@ -32,24 +37,36 @@ struct ActiveWorkoutGateView: View {
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return splits.first { $0.id == id }
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return splits.first { $0.id == id }
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}
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}
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/// True while the phone has this workout's exercise — or the split it came from — open
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/// in an editor. The watch parks such a run and blocks re-entry so the phone owns the
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/// edit and the watch can't forward a stale optimistic write over it.
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private func isLockedForEditing(_ workout: Workout) -> Bool {
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if let id = bridge.editingWorkoutID, id == workout.id { return true }
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if let splitID = bridge.editingSplitID, splitID == workout.splitID { return true }
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return false
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}
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var body: some View {
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var body: some View {
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NavigationStack {
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NavigationStack(path: $path) {
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Group {
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Group {
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if activeWorkouts.isEmpty {
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if activeWorkouts.isEmpty {
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emptyState
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emptyState
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} else {
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} else {
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List {
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List {
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ForEach(activeWorkouts) { workout in
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ForEach(activeWorkouts) { workout in
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NavigationLink {
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row(for: workout)
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WorkoutLogListView(workout: workout)
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} label: {
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ActiveWorkoutRow(workout: workout, split: split(for: workout))
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}
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}
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}
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}
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}
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.navigationTitle("In Progress")
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.navigationTitle("In Progress")
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}
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}
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}
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}
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.navigationDestination(for: ActiveWorkoutRoute.self) { route in
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// Resolve from the full set (not just active) so a run that finishes while
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// you're inside it still renders rather than blanking.
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if let workout = workouts.first(where: { $0.id == route.workoutID }) {
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WorkoutLogListView(workout: workout)
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}
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}
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}
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}
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.task {
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.task {
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// Nothing to run yet — pull fresh state in case the phone just started one.
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// Nothing to run yet — pull fresh state in case the phone just started one.
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@@ -60,6 +77,28 @@ struct ActiveWorkoutGateView: View {
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// was keeping the launched app alive.
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// was keeping the launched app alive.
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if noActiveWorkouts { sessionManager.end() }
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if noActiveWorkouts { sessionManager.end() }
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}
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}
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// The phone just entered (or left) an editor — if we're inside the now-locked run,
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// pop back to the gate so re-entry rebuilds a fresh working copy.
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.onChange(of: bridge.editingWorkoutID) { _, _ in popIfNavigatedRunLocked() }
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.onChange(of: bridge.editingSplitID) { _, _ in popIfNavigatedRunLocked() }
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}
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@ViewBuilder
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private func row(for workout: Workout) -> some View {
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if isLockedForEditing(workout) {
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ActiveWorkoutRow(workout: workout, split: split(for: workout), editingOnPhone: true)
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} else {
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NavigationLink(value: ActiveWorkoutRoute(workoutID: workout.id)) {
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ActiveWorkoutRow(workout: workout, split: split(for: workout))
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}
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}
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}
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/// If the run we're currently navigated into has become locked, pop to the gate.
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private func popIfNavigatedRunLocked() {
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guard let route = path.last,
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let workout = workouts.first(where: { $0.id == route.workoutID }) else { return }
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if isLockedForEditing(workout) { path.removeAll() }
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}
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}
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private var emptyState: some View {
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private var emptyState: some View {
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@@ -82,13 +121,15 @@ struct ActiveWorkoutGateView: View {
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private struct ActiveWorkoutRow: View {
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private struct ActiveWorkoutRow: View {
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let workout: Workout
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let workout: Workout
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let split: Split?
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let split: Split?
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/// When true, the phone is editing this run — render it dimmed and non-tappable.
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var editingOnPhone: Bool = false
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private var logs: [WorkoutLog] { workout.logsArray }
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private var logs: [WorkoutLog] { workout.logsArray }
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private var doneCount: Int { logs.filter { $0.status == .completed }.count }
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private var doneCount: Int { logs.filter { $0.status == .completed }.count }
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var body: some View {
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var body: some View {
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HStack(spacing: 10) {
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HStack(spacing: 10) {
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Image(systemName: split?.systemImage ?? "figure.strengthtraining.traditional")
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Image(systemName: editingOnPhone ? "pencil" : (split?.systemImage ?? "figure.strengthtraining.traditional"))
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.font(.title3)
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.font(.title3)
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.foregroundStyle(split.map { Color.color(from: $0.color) } ?? .workTint)
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.foregroundStyle(split.map { Color.color(from: $0.color) } ?? .workTint)
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.frame(width: 26)
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.frame(width: 26)
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@@ -103,11 +144,22 @@ private struct ActiveWorkoutRow: View {
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.foregroundStyle(.secondary)
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.foregroundStyle(.secondary)
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}
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}
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}
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}
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.opacity(editingOnPhone ? 0.5 : 1)
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}
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}
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private var subtitle: String {
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private var subtitle: String {
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if editingOnPhone { return "Editing on iPhone…" }
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guard !logs.isEmpty else { return workout.start.formattedDate() }
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guard !logs.isEmpty else { return workout.start.formattedDate() }
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if doneCount == 0 { return "Not started · \(logs.count) exercises" }
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if doneCount == 0 { return "Not started · \(logs.count) exercises" }
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return "\(doneCount) of \(logs.count) done"
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return "\(doneCount) of \(logs.count) done"
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}
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}
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}
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}
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// MARK: - Navigation
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/// Stable, hashable handle for a navigated run. Keyed by id (not the `Workout` object) so
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/// the path survives cache rebuilds, and a distinct type so it never collides with the
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/// log-id destination inside `WorkoutLogListView`.
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private struct ActiveWorkoutRoute: Hashable {
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let workoutID: String
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}
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@@ -14,6 +14,14 @@ final class PhoneConnectivityBridge: NSObject {
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private let syncEngine: SyncEngine
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private let syncEngine: SyncEngine
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private var session: WCSession?
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private var session: WCSession?
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/// Exclusive-edit lock published to the watch. While the phone has a workout's
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/// exercise (or a split) open in an editor, the watch parks any matching run and
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/// blocks re-entry — so the two devices never drive the same run at once. Included in
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/// every `pushAll` (the latest-wins context replaces wholesale, so a push that omitted
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/// them would clear the lock prematurely).
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private(set) var editingWorkoutID: String?
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private(set) var editingSplitID: String?
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private var context: ModelContext { container.mainContext }
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private var context: ModelContext { container.mainContext }
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init(container: ModelContainer, syncEngine: SyncEngine) {
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init(container: ModelContainer, syncEngine: SyncEngine) {
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@@ -48,11 +56,30 @@ final class PhoneConnectivityBridge: NSObject {
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splits: splits.map(SplitDocument.init(from:)),
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splits: splits.map(SplitDocument.init(from:)),
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workouts: workouts.map(WorkoutDocument.init(from:)),
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workouts: workouts.map(WorkoutDocument.init(from:)),
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restSeconds: restSeconds,
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restSeconds: restSeconds,
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doneCountdownSeconds: doneCountdownSeconds
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doneCountdownSeconds: doneCountdownSeconds,
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editingWorkoutID: editingWorkoutID,
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editingSplitID: editingSplitID
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)
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)
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try? session.updateApplicationContext(payload)
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try? session.updateApplicationContext(payload)
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}
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}
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/// Mark (or clear, with `nil`) the workout currently open in a phone exercise editor.
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/// The watch parks that run and blocks re-entry until it clears. Pushes immediately so
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/// the lock takes effect without waiting on a cache change.
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func setEditingWorkout(_ id: String?) {
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guard editingWorkoutID != id else { return }
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editingWorkoutID = id
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pushAll()
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}
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/// Mark (or clear, with `nil`) the split currently open in a phone editor. The watch
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/// parks any active run sourced from that split (matched by `splitID`).
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func setEditingSplit(_ id: String?) {
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guard editingSplitID != id else { return }
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editingSplitID = id
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pushAll()
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}
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/// Parse the (non-Sendable) WC dictionary in the nonisolated delegate context,
|
/// Parse the (non-Sendable) WC dictionary in the nonisolated delegate context,
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/// then hop to the MainActor with only Sendable values.
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/// then hop to the MainActor with only Sendable values.
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nonisolated private func route(_ dict: [String: Any]) {
|
nonisolated private func route(_ dict: [String: Any]) {
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@@ -12,6 +12,7 @@ import SwiftData
|
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|
|
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struct SplitDetailView: View {
|
struct SplitDetailView: View {
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@Environment(SyncEngine.self) private var sync
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@Environment(SyncEngine.self) private var sync
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@Environment(AppServices.self) private var services
|
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@Environment(\.dismiss) private var dismiss
|
@Environment(\.dismiss) private var dismiss
|
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|
|
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var split: Split
|
var split: Split
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@@ -109,6 +110,11 @@ struct SplitDetailView: View {
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|||||||
} message: { item in
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} message: { item in
|
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Text("Remove \"\(item.name)\" from this split?")
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Text("Remove \"\(item.name)\" from this split?")
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}
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}
|
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// Editing this split (or any of its exercises, all reached from here) parks any
|
||||||
|
// active watch run sourced from it — matched by splitID — so the watch can't keep
|
||||||
|
// performing an exercise whose plan we're reconfiguring.
|
||||||
|
.onAppear { services.watchBridge.setEditingSplit(split.id) }
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||||||
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.onDisappear { services.watchBridge.setEditingSplit(nil) }
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||||||
}
|
}
|
||||||
|
|
||||||
private func moveExercises(from source: IndexSet, to destination: Int) {
|
private func moveExercises(from source: IndexSet, to destination: Int) {
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import UIKit
|
|||||||
|
|
||||||
struct ExerciseView: View {
|
struct ExerciseView: View {
|
||||||
@Environment(SyncEngine.self) private var sync
|
@Environment(SyncEngine.self) private var sync
|
||||||
|
@Environment(AppServices.self) private var services
|
||||||
@Environment(\.dismiss) private var dismiss
|
@Environment(\.dismiss) private var dismiss
|
||||||
|
|
||||||
let workout: Workout
|
let workout: Workout
|
||||||
@@ -69,9 +70,12 @@ struct ExerciseView: View {
|
|||||||
progress = log?.currentStateIndex ?? 0
|
progress = log?.currentStateIndex ?? 0
|
||||||
// Keep the screen lit while logging sets — a mid-workout sleep is annoying.
|
// Keep the screen lit while logging sets — a mid-workout sleep is annoying.
|
||||||
UIApplication.shared.isIdleTimerDisabled = true
|
UIApplication.shared.isIdleTimerDisabled = true
|
||||||
|
// Take over this run: the watch parks and locks it while we're editing here.
|
||||||
|
services.watchBridge.setEditingWorkout(workout.id)
|
||||||
}
|
}
|
||||||
.onDisappear {
|
.onDisappear {
|
||||||
UIApplication.shared.isIdleTimerDisabled = false
|
UIApplication.shared.isIdleTimerDisabled = false
|
||||||
|
services.watchBridge.setEditingWorkout(nil)
|
||||||
}
|
}
|
||||||
// Reflect external changes (e.g. a set completed on the watch) live. Each edit
|
// Reflect external changes (e.g. a set completed on the watch) live. Each edit
|
||||||
// rewrites the whole workout file, so the cache always holds the latest — pulling
|
// rewrites the whole workout file, so the cache always holds the latest — pulling
|
||||||
|
|||||||
Reference in New Issue
Block a user