Keep the iPhone screen awake for the whole app session

Move the idle-timer disable out of ExerciseView/ExerciseProgressView and
up to the app scene, re-asserting it whenever the scene becomes active
(iOS clears the flag on background). A propped-up phone now stays lit for
the entire workout, not just while an exercise is open.

Claude-Session: https://claude.ai/code/session_01SCv7zvGFcKy47KSTnTLxRe
This commit is contained in:
2026-06-20 21:48:03 -04:00
parent a16e8ec270
commit b911818587
4 changed files with 9 additions and 10 deletions
@@ -181,8 +181,6 @@ struct ExerciseProgressView: View {
}
}
.onAppear {
// Keep the screen lit while logging a mid-workout sleep is annoying.
UIApplication.shared.isIdleTimerDisabled = true
guard !didRestorePage else { return }
if startsResumed {
// Resume on the first unfinished set. A paged TabView can settle on page 0
@@ -199,9 +197,6 @@ struct ExerciseProgressView: View {
didRestorePage = true
}
}
.onDisappear {
UIApplication.shared.isIdleTimerDisabled = false
}
}
/// Move to the resume page without animation, only if we're not already there
@@ -10,7 +10,6 @@
import SwiftUI
import SwiftData
import Charts
import UIKit
struct ExerciseView: View {
@Environment(SyncEngine.self) private var sync
@@ -68,13 +67,10 @@ struct ExerciseView: View {
.onAppear {
refreshDocIfNeeded()
progress = log?.currentStateIndex ?? 0
// Keep the screen lit while logging sets a mid-workout sleep is annoying.
UIApplication.shared.isIdleTimerDisabled = true
// Take over this run: the watch parks and locks it while we're editing here.
services.watchBridge.setEditingWorkout(workout.id)
}
.onDisappear {
UIApplication.shared.isIdleTimerDisabled = false
services.watchBridge.setEditingWorkout(nil)
}
// Reflect external changes (e.g. a set completed on the watch) live. Each edit