// // ActiveWorkoutGateView.swift // Workouts Watch App // // Copyright 2025 Rouslan Zenetl. All Rights Reserved. // import SwiftUI import SwiftData /// Root of the watch app. The watch only runs the workouts that are currently /// active on the phone — there's no history browsing here. An "active" workout is a /// cached one that isn't finished (`notStarted` or `inProgress`); a workout is /// created on the phone as `notStarted` the moment a split is picked, and flips to /// `completed` once every exercise is done, at which point it drops off this list. /// /// The root shows every active workout (most-recent first); picking one opens its /// exercise list. struct ActiveWorkoutGateView: View { @Environment(WatchConnectivityBridge.self) private var bridge @Environment(WorkoutSessionManager.self) private var sessionManager @Query(sort: \Workout.start, order: .reverse) private var workouts: [Workout] @Query private var splits: [Split] /// Navigated workouts (depth 1). Held here — rather than relying on implicit /// `NavigationLink` destinations — so we can pop back to the gate the moment the phone /// takes over editing the run we're inside. @State private var path: [ActiveWorkoutRoute] = [] private var activeWorkouts: [Workout] { workouts.filter { $0.status == .inProgress || $0.status == .notStarted } } private func split(for workout: Workout) -> Split? { guard let id = workout.splitID else { return nil } return splits.first { $0.id == id } } /// True while the phone has this workout's exercise — or the split it came from — open /// in an editor. The watch parks such a run and blocks re-entry so the phone owns the /// edit and the watch can't forward a stale optimistic write over it. private func isLockedForEditing(_ workout: Workout) -> Bool { if let id = bridge.editingWorkoutID, id == workout.id { return true } if let splitID = bridge.editingSplitID, splitID == workout.splitID { return true } return false } var body: some View { NavigationStack(path: $path) { Group { if activeWorkouts.isEmpty { emptyState } else { List { ForEach(activeWorkouts) { workout in row(for: workout) } } .navigationTitle("In Progress") } } .navigationDestination(for: ActiveWorkoutRoute.self) { route in // Resolve from the full set (not just active) so a run that finishes while // you're inside it still renders rather than blanking. if let workout = workouts.first(where: { $0.id == route.workoutID }) { WorkoutLogListView(workout: workout) } } } .task { // Nothing to run yet — pull fresh state in case the phone just started one. if activeWorkouts.isEmpty { bridge.requestSync() } } .onChange(of: activeWorkouts.isEmpty) { _, noActiveWorkouts in // Everything finished (or was cleared) — release the HealthKit session that // was keeping the launched app alive. if noActiveWorkouts { sessionManager.end() } } // The phone just entered (or left) an editor — if we're inside the now-locked run, // pop back to the gate so re-entry rebuilds a fresh working copy. .onChange(of: bridge.editingWorkoutID) { _, _ in popIfNavigatedRunLocked() } .onChange(of: bridge.editingSplitID) { _, _ in popIfNavigatedRunLocked() } } @ViewBuilder private func row(for workout: Workout) -> some View { if isLockedForEditing(workout) { ActiveWorkoutRow(workout: workout, split: split(for: workout), editingOnPhone: true) } else { NavigationLink(value: ActiveWorkoutRoute(workoutID: workout.id)) { ActiveWorkoutRow(workout: workout, split: split(for: workout)) } } } /// If the run we're currently navigated into has become locked, pop to the gate. private func popIfNavigatedRunLocked() { guard let route = path.last, let workout = workouts.first(where: { $0.id == route.workoutID }) else { return } if isLockedForEditing(workout) { path.removeAll() } } private var emptyState: some View { ContentUnavailableView { Label("Start a Workout", systemImage: "iphone") } description: { Text("Begin a workout on your iPhone to run it here.") } actions: { Button { bridge.requestSync() } label: { Label("Refresh", systemImage: "arrow.triangle.2.circlepath") } } } } // MARK: - Active Workout Row private struct ActiveWorkoutRow: View { let workout: Workout let split: Split? /// When true, the phone is editing this run — render it dimmed and non-tappable. var editingOnPhone: Bool = false private var logs: [WorkoutLog] { workout.logsArray } private var doneCount: Int { logs.filter { $0.status == .completed }.count } var body: some View { HStack(spacing: 10) { Image(systemName: editingOnPhone ? "pencil" : (split?.systemImage ?? "figure.strengthtraining.traditional")) .font(.title3) .foregroundStyle(split.map { Color.color(from: $0.color) } ?? .workTint) .frame(width: 26) VStack(alignment: .leading, spacing: 2) { Text(workout.splitName ?? Split.unnamed) .font(.headline) .lineLimit(1) Text(subtitle) .font(.caption2) .foregroundStyle(.secondary) } } .opacity(editingOnPhone ? 0.5 : 1) } private var subtitle: String { if editingOnPhone { return "Editing on iPhone…" } guard !logs.isEmpty else { return workout.start.formattedDate() } if doneCount == 0 { return "Not started · \(logs.count) exercises" } return "\(doneCount) of \(logs.count) done" } } // MARK: - Navigation /// Stable, hashable handle for a navigated run. Keyed by id (not the `Workout` object) so /// the path survives cache rebuilds, and a distinct type so it never collides with the /// log-id destination inside `WorkoutLogListView`. private struct ActiveWorkoutRoute: Hashable { let workoutID: String }