Files
iceglass/IceGlass/Managers/MenuManager.swift
T
rzen 57358797e1 Add playoff round view, game numbers, goal scorer notifications, standings
- Fetch NHL standings and surface league/season game counts in the menu bar
- Prefix regular-season rows with the league-wide game number (from gameId)
- New ROUND section shows each active playoff series (matchup, series score,
  next game number + time) derived from /v1/playoff-bracket; rows always open
  the NHL series page so completed series remain clickable
- Goal notifications include scorer sweater, abbreviated name, and strength
  (PPG/SHG/EN), resolved via /v1/gamecenter/{id}/play-by-play
- Drop the per-team filter submenu and NHLTeam enum
- Regenerate AppIcon with the full 10-size macOS set (alpha preserved) so
  notifications render the app icon correctly; rename the iOS marketing PNG
  to icon-ios-1024.png
- gitignore .claude/ local tooling settings
2026-04-18 21:51:27 -04:00

387 lines
14 KiB
Swift

//
// MenuManager.swift
// IceGlass
//
// Copyright 2026 Rouslan Zenetl. All Rights Reserved.
//
import AppKit
class MenuManager: @unchecked Sendable {
private let logger = IceGlassLogger(
subsystem: Bundle.main.bundleIdentifier ?? "dev.rzen.indie.IceGlass",
category: "MenuManager"
)
static let shared = MenuManager()
private lazy var settings = AppSettings.shared
private lazy var mainService = MainService.shared
private lazy var statusItemManager = StatusItemManager.shared
private var menuUpdateTimer: Timer?
private init() {
DispatchQueue.main.async { [weak self] in
guard let self = self else {
AppTerminator.terminate()
return
}
self.logger.info("Initializing")
self.menuUpdateTimer = Timer.startTimer(
timer: self.menuUpdateTimer,
interval: PollingInterval.bootstrap.rawValue
) { [weak self] _ in
guard let self = self else { return }
self.updateMenu()
}
}
}
@MainActor private func isSafe() -> Bool {
if let currentEvent = NSApp.currentEvent,
currentEvent.type == .leftMouseDown || currentEvent.type == .rightMouseDown {
return false
}
return true
}
func scoreboardChanged() {
Task { @MainActor [weak self] in
guard let self = self else { return }
let interval = self.mainService.anyGameLive
? PollingInterval.everyMinute.rawValue
: PollingInterval.idle.rawValue
self.logger.debug("Starting menu update timer \(interval)")
self.menuUpdateTimer = Timer.startTimer(
timer: self.menuUpdateTimer,
interval: interval
) { [weak self] _ in
guard let self = self else { return }
self.updateMenu()
}
}
updateMenuSafely()
}
func updateMenuSafely() {
Task { @MainActor in
if self.isSafe() {
self.updateMenu()
}
}
}
private func updateMenu() {
logger.info("Setting up menu")
let menu = NSMenu()
// Refresh Now
menu.addItem(
NSMenuItem(
title: "Refresh Now",
action: #selector(refreshStats),
keyEquivalent: "r"
).withTarget(self)
)
menu.addItem(NSMenuItem.separator())
let monoFont = NSFont.monospacedSystemFont(ofSize: NSFont.systemFontSize, weight: .regular)
let boldFont = NSFont.systemFont(ofSize: NSFont.smallSystemFontSize, weight: .bold)
let roundItems = mainService.currentRoundSeriesItems
if !roundItems.isEmpty, let round = mainService.bracket?.currentRound {
let headerText = "ROUND \(round)"
let headerItem = NSMenuItem(title: headerText, action: nil, keyEquivalent: "")
headerItem.attributedTitle = NSAttributedString(
string: headerText,
attributes: [.font: boldFont]
)
menu.addItem(headerItem)
for item in roundItems {
menu.addItem(createRoundSeriesItem(for: item, font: monoFont))
}
menu.addItem(NSMenuItem.separator())
}
let gameDays = mainService.gamesByDate
if gameDays.isEmpty {
menu.addItem(NSMenuItem(title: "No Games Available", action: nil, keyEquivalent: ""))
} else {
for (index, gameDay) in gameDays.enumerated() {
// Date header with game count
let dateLabel = Date.fullDateLabel(for: gameDay.date)
let gameCount = gameDay.games.count
let headerText = "\(dateLabel) (\(gameCount))"
let headerItem = NSMenuItem(title: headerText, action: nil, keyEquivalent: "")
headerItem.attributedTitle = NSAttributedString(
string: headerText,
attributes: [.font: boldFont]
)
menu.addItem(headerItem)
if gameDay.games.isEmpty {
let noGames = NSMenuItem(title: " No games scheduled", action: nil, keyEquivalent: "")
noGames.attributedTitle = NSAttributedString(
string: " No games scheduled",
attributes: [
.font: monoFont,
.foregroundColor: NSColor.secondaryLabelColor
]
)
menu.addItem(noGames)
} else {
for game in gameDay.games {
let items = createGameMenuItems(for: game, font: monoFont)
for item in items {
menu.addItem(item)
}
}
}
if index < gameDays.count - 1 {
menu.addItem(NSMenuItem.separator())
}
}
}
menu.addItem(NSMenuItem.separator())
// Display Options submenu
let displayMenuItem = NSMenuItem()
displayMenuItem.title = "Display Options"
let displaySubmenu = NSMenu()
// Date range options
for option in AppSettings.DisplayOption.allCases {
let item = NSMenuItem(
title: option.title,
action: #selector(changeDisplayOption(_:)),
keyEquivalent: ""
)
item.target = self
item.representedObject = option.rawValue
item.state = option == settings.displayOption ? .on : .off
displaySubmenu.addItem(item)
}
displaySubmenu.addItem(NSMenuItem.separator())
// Status bar options
for option in AppSettings.StatusBarOption.allCases {
let item = NSMenuItem(
title: option.title,
action: #selector(changeStatusBarOption(_:)),
keyEquivalent: ""
)
item.target = self
item.representedObject = option.rawValue
item.state = option == settings.statusBarOption ? .on : .off
displaySubmenu.addItem(item)
}
displayMenuItem.submenu = displaySubmenu
menu.addItem(displayMenuItem)
// About IceGlass
menu.addItem(
NSMenuItem(
title: "About IceGlass",
action: #selector(showAbout),
keyEquivalent: ""
).withTarget(self)
)
// Launch at Login
let launchItem = NSMenuItem(
title: "Launch at Login",
action: #selector(toggleLaunchAtLogin(_:)),
keyEquivalent: ""
)
launchItem.target = self
launchItem.state = settings.launchAtLogin ? .on : .off
menu.addItem(launchItem)
#if DEBUG
let devMenuItem = NSMenuItem()
devMenuItem.title = "Developer"
let devSubmenu = NSMenu()
devSubmenu.addItem(
NSMenuItem(title: "Force Refresh", action: #selector(refreshStats), keyEquivalent: "").withTarget(self)
)
devSubmenu.addItem(
NSMenuItem(title: "Test Game Start Notification", action: #selector(triggerTestGameStart), keyEquivalent: "").withTarget(self)
)
devSubmenu.addItem(
NSMenuItem(title: "Test Goal Scored Notification", action: #selector(triggerTestGoalScored), keyEquivalent: "").withTarget(self)
)
devMenuItem.submenu = devSubmenu
menu.addItem(devMenuItem)
#endif
menu.addItem(NSMenuItem.separator())
menu.addItem(NSMenuItem(title: "Quit", action: #selector(NSApplication.terminate(_:)), keyEquivalent: "q"))
statusItemManager.statusItem?.menu = menu
}
// MARK: - Menu Actions
@objc private func refreshStats() {
Task { @MainActor in
await mainService.fetchAll()
}
}
@objc private func handleGameMenuClick(_ sender: NSMenuItem) {
if NSEvent.modifierFlags.contains(.option) {
openGameStream(sender)
} else {
openGame(sender)
}
}
@objc private func openGame(_ sender: NSMenuItem) {
guard let game = sender.representedObject as? Scoreboard.Game,
let url = URL(string: game.gameCenterUrl) else { return }
NSWorkspace.shared.open(url)
}
@objc private func openGameStream(_ sender: NSMenuItem) {
guard let game = sender.representedObject as? Scoreboard.Game,
let url = URL(string: game.videocastUrl) else { return }
NSWorkspace.shared.open(url)
}
@objc private func openSeriesPage(_ sender: NSMenuItem) {
guard let urlString = sender.representedObject as? String,
let url = URL(string: urlString) else { return }
NSWorkspace.shared.open(url)
}
@objc private func changeDisplayOption(_ sender: NSMenuItem) {
guard let rawValue = sender.representedObject as? String,
let option = AppSettings.DisplayOption(rawValue: rawValue) else { return }
settings.displayOption = option
mainService.updateUI()
}
@objc private func changeStatusBarOption(_ sender: NSMenuItem) {
guard let rawValue = sender.representedObject as? String,
let option = AppSettings.StatusBarOption(rawValue: rawValue) else { return }
settings.statusBarOption = option
mainService.updateUI()
}
@objc private func toggleLaunchAtLogin(_ sender: NSMenuItem) {
settings.launchAtLogin.toggle()
settings.updateLoginItem(enabled: settings.launchAtLogin)
updateMenu()
}
#if DEBUG
@objc private func triggerTestGameStart() {
let notificationManager = NotificationManager.shared
if let game = mainService.gamesByDate.flatMap(\.games).first {
notificationManager.notifyGameStarted(game, bypassDedup: true)
}
}
@objc private func triggerTestGoalScored() {
let notificationManager = NotificationManager.shared
if let game = mainService.gamesByDate.flatMap(\.games).first {
let sampleScorer = GoalScorer(name: "J. Eriksson Ek", sweaterNumber: 14, strength: "PPG")
notificationManager.notifyGoalScored(
game,
scoringTeam: game.homeTeam,
scorer: sampleScorer,
bypassDedup: true
)
}
}
#endif
@objc private func showAbout() {
Task { @MainActor in
showAboutWindow()
}
}
// MARK: - Menu Item Creation
private func createGameMenuItems(for game: Scoreboard.Game, font: NSFont) -> [NSMenuItem] {
let prefix = game.gameType == 2
? String(format: "#%4d ", game.seasonGameNumber)
: " "
let title = "\(prefix)\(game.menuTitle)"
let item = NSMenuItem(title: title, action: #selector(handleGameMenuClick(_:)), keyEquivalent: "")
item.target = self
item.representedObject = game
item.attributedTitle = NSAttributedString(string: title, attributes: [.font: font])
let altItem = NSMenuItem(title: title, action: #selector(openGameStream(_:)), keyEquivalent: "")
altItem.target = self
altItem.representedObject = game
altItem.attributedTitle = NSAttributedString(string: title, attributes: [.font: font])
altItem.isAlternate = true
altItem.keyEquivalentModifierMask = .option
return [item, altItem]
}
private func createRoundSeriesItem(for roundItem: MainService.RoundSeriesItem, font: NSFont) -> NSMenuItem {
let series = roundItem.series
let top = series.topSeedTeam?.abbrev ?? "TBD"
let bottom = series.bottomSeedTeam?.abbrev ?? "TBD"
let matchup = "\(bottom) @ \(top)"
let score = "\(series.bottomSeedWins)-\(series.topSeedWins)"
let statusTag: String
let trailing: String
if let winner = series.winner {
statusTag = "(Final \(winner) wins)"
trailing = ""
} else if let n = series.nextGameNumber {
statusTag = "(Game \(n))"
trailing = roundItem.nextGame.map { Self.nextGameLabel(for: $0) } ?? ""
} else {
statusTag = ""
trailing = ""
}
let tagColumn = statusTag.padding(toLength: 20, withPad: " ", startingAt: 0)
let title = " \(matchup) \(score) \(tagColumn)\(trailing)"
let item = NSMenuItem(title: title, action: #selector(openSeriesPage(_:)), keyEquivalent: "")
item.target = self
item.representedObject = series.fullSeriesUrl
item.attributedTitle = NSAttributedString(string: title, attributes: [.font: font])
return item
}
private static func nextGameLabel(for game: Scoreboard.Game) -> String {
let dayLabel: String
switch game.gameDate {
case Date.todayET: dayLabel = "Today"
case Date.tomorrowET: dayLabel = "Tomorrow"
case Date.yesterdayET: dayLabel = "Yesterday"
default:
let formatter = DateFormatter()
formatter.dateFormat = "yyyy-MM-dd"
formatter.timeZone = TimeZone(identifier: "America/New_York")
if let date = formatter.date(from: game.gameDate) {
dayLabel = date.formatDateET(format: "EEE")
} else {
dayLabel = ""
}
}
let time = game.startTimeET.trimmingCharacters(in: .whitespaces)
return "\(dayLabel) \(time)"
}
}