f6785321f4
Game and series rows now lead with a 40pt logo + title3-monospaced tricode + bold inline score + tricode + logo, so the matchup fills the row's vertical space and reads at a glance. For future games the score is replaced by an "@" separator. Right-side metadata (game number, status, kickoff time) stays at subheadline/caption2 so it's secondary. Tricodes and scores get .lineLimit(1).fixedSize() to keep everything on one line on tighter widths.
119 lines
3.5 KiB
Swift
119 lines
3.5 KiB
Swift
//
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// GameRow.swift
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// IceGlass-iOS
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//
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// Copyright 2026 Rouslan Zenetl. All Rights Reserved.
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//
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import SwiftUI
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struct GameRow: View {
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let game: Scoreboard.Game
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private static let logoSize: CGFloat = 40
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var body: some View {
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Button(action: open) {
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HStack(spacing: 10) {
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if game.gameType == 2 {
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Text("#\(game.seasonGameNumber)")
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.font(.caption2.monospacedDigit())
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.foregroundStyle(.tertiary)
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.frame(width: 44, alignment: .leading)
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}
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matchupBlock
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Spacer(minLength: 8)
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rightContent
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}
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.padding(.horizontal, 14)
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.padding(.vertical, 8)
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.contentShape(Rectangle())
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}
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.buttonStyle(.plain)
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}
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private var matchupBlock: some View {
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let state = game.parsedGameState
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let showScore = !state.isFuture
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return HStack(spacing: 6) {
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TeamLogo(abbrev: game.awayTeam.abbrev, size: Self.logoSize)
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Text(game.awayTeam.abbrev)
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.font(.title3.monospaced())
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.fontWeight(.semibold)
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.foregroundStyle(.primary)
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.lineLimit(1)
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.fixedSize()
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if showScore {
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Text(scoreText)
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.font(.title3.monospacedDigit())
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.fontWeight(.bold)
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.foregroundStyle(.primary)
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.lineLimit(1)
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.fixedSize()
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.padding(.horizontal, 2)
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} else {
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Text("@")
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.font(.title3)
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.foregroundStyle(.tertiary)
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}
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Text(game.homeTeam.abbrev)
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.font(.title3.monospaced())
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.fontWeight(.semibold)
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.foregroundStyle(.primary)
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.lineLimit(1)
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.fixedSize()
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TeamLogo(abbrev: game.homeTeam.abbrev, size: Self.logoSize)
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}
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}
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@ViewBuilder
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private var rightContent: some View {
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let state = game.parsedGameState
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VStack(alignment: .trailing, spacing: 2) {
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Text(primaryRightLine)
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.font(.subheadline.monospacedDigit())
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.foregroundStyle(state.isLive ? .red : .secondary)
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if let secondary = secondaryRightLine {
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Text(secondary)
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.font(.caption2)
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.foregroundStyle(.tertiary)
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}
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}
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}
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private var primaryRightLine: String {
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let state = game.parsedGameState
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if state.isFuture {
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return game.startTimeET.trimmingCharacters(in: .whitespaces)
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}
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let tag = state.shortTag
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return tag.isEmpty
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? game.startTimeET.trimmingCharacters(in: .whitespaces)
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: tag
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}
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private var secondaryRightLine: String? {
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let state = game.parsedGameState
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guard !state.isFuture, !state.shortTag.isEmpty else { return nil }
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// For finished games, show kickoff time below FINAL/OFF; for live games, just show tag.
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if state.isLive { return nil }
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return game.startTimeET.trimmingCharacters(in: .whitespaces)
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}
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private var scoreText: String {
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let a = game.awayTeam.score ?? 0
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let h = game.homeTeam.score ?? 0
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return "\(a)–\(h)"
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}
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private func open() {
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guard let url = URL(string: game.gameCenterUrl) else { return }
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UIApplication.shared.open(url)
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}
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}
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