Files
rzen b0ffff1aa1 The app learns Appearance — Auto, Light, Dark from the View menu and a toolbar pull-down
View ▸ Appearance (11-command-nexus.md): three radio-exclusive rows,
app-wide, persisted, needing no window in front — the View menu's new
last group. AppearanceStore owns the override's rules (absent key =
Auto, lenient reads degrade to Auto, remove-at-default) with an
injectable apply seam so test hosts never touch NSApp; the one real
apply hands NSApp.appearance its answer in applicationDidFinishLaunching,
the global side effect KanbanApp.init must not carry. The board toolbar
gains its first .picker item — an NSMenuToolbarItem whose rows re-fetch
their spec fresh, checkmark read at menu-open like every other menu row —
and Appearance joins the search field as the second default item,
centered beside it (03-board-ui.md ▸ Toolbar, ratified 2026-08-07).

Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
2026-08-07 12:55:45 -04:00

105 lines
6.0 KiB
Swift

import AppKit
import os
/// The three window-lifecycle answers SwiftUI has no modifier for (02-architecture.md § Launch and
/// window lifecycle, § Windows).
///
/// It holds the `AppModel` rather than reaching for a singleton: `KanbanApp` creates the model and
/// hands it over in its own `init`, so there is exactly one and no global to accidentally build a
/// second registry behind.
@MainActor
final class AppDelegate: NSObject, NSApplicationDelegate {
/// Set by `KanbanApp.init()`. Optional only because the adaptor constructs this object before the
/// model exists; it is non-`nil` from the first run-loop turn onward.
var appModel: AppModel?
private static let logger = Logger(subsystem: "dev.rzen.indie.Kanban", category: "app-delegate")
/// Starts the Pro entitlement's transaction listener (12-editions.md ▸ The entitlement).
///
/// **Here rather than in `AppModel.init`**, and the distinction matters: a unit-test host *is*
/// this app, so `KanbanApp.init()` and therefore `AppModel.init` run on every test launch
/// (`AppStateHome.isUnitTestHost`). Building the entitlement there costs one `UserDefaults` read;
/// acquiring a StoreKit listener there would give every test run a live `Transaction.updates`
/// subscription for no reason. Launch is the honest home for a listener, and this is the app's.
///
/// It starts nothing the board-open path waits on: the listener writes cached facts that a
/// *later* composition may read, and never reaches into a session that is already open
/// (`ProEntitlement`).
///
/// **The appearance override applies here too, for the same reason.** `AppearanceStore.init`
/// only reads; this is the one call that hands its answer to `NSApp` — the global side effect
/// `KanbanApp.init` must not carry, since a unit-test host runs that `init` on every launch
/// (`AppearanceStore.applyCurrent`).
func applicationDidFinishLaunching(_ notification: Notification) {
appModel?.entitlement.start()
appModel?.appearance.applyCurrent()
}
/// **The close is respected.** "Closing the last board window leaves the app windowless (menu bar
/// alive)" — a document-shaped app whose windows are boards has no business quitting because the
/// user tidied one away, and welcome is one Dock click or one menu item back.
func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
false
}
/// A Dock click with nothing on screen shows welcome — the other half of the rule above.
///
/// `false` means "handled, do nothing further"; `true` lets AppKit run its default (unminiaturize,
/// open an untitled document), which is right when windows do exist and wrong when they do not —
/// this app has no untitled document to make.
func applicationShouldHandleReopen(_ sender: NSApplication, hasVisibleWindows: Bool) -> Bool {
guard !hasVisibleWindows, let appModel else { return true }
appModel.showWelcome()
return false
}
/// Double-clicking a `.kanban` folder in Finder, or `open -a` — "opening a board from Finder is a
/// standard document open" (02-architecture.md § Launch and window lifecycle). Every URL is
/// forwarded to `AppModel.openBoard(at:)`, the exact entry point welcome and File ▸ Open… already
/// call (`AppModel.presentOpenPanel()`), so a Finder open gets the identical registry record,
/// board window, and recents stamp, and a board that is already open focuses its window rather
/// than opening a second one — `openBoard` starts its own security-scoped access on the URL, the
/// same as the open panel's, so nothing needs stashing here first.
///
/// **Not pre-validated.** Info.plist's `CFBundleDocumentTypes` declares the UTI, so macOS should
/// never route anything but a `.kanban` folder here — but if it did, or the folder has since gone
/// missing, `openBoard`'s fail-fast load surfaces the failure row-level on welcome, uniform with
/// every other open failure. A second vocabulary for "not a board" here would just be a worse copy
/// of the one that already exists.
///
/// **Can fire before any scene has appeared** — a cold launch (the app was not already running)
/// delivers this ahead of the first window's `onAppear`, which is where `windowOpener` is normally
/// captured (`CaptureOpenWindow`). `openBoard` buffers a URL that arrives that early and replays
/// it once the action exists, so this method does not have to reason about launch ordering itself.
func application(_ application: NSApplication, open urls: [URL]) {
guard let appModel else { return }
for url in urls {
appModel.openBoard(at: url)
}
}
/// Quit runs the close flush for **every** open board before the app goes away.
///
/// The same `CloseFlushCoordinator` sequence as a user close, once per board, in the same fixed
/// order — card windows and their sessions, then pending debounced work, then the registry stamp,
/// then teardown (02 § Windows: "closing a board window (**and app quit**) first closes the
/// board's card windows …"). The one difference is the cause: quit does not clear the open-now
/// flags, which is what makes the next launch reopen exactly this set.
///
/// `.terminateLater` plus a deferred reply is the only way to await anything here — the delegate
/// method is synchronous and the flush is not. With no boards open there is nothing to flush and
/// the app exits immediately rather than taking a run-loop turn to discover that.
func applicationShouldTerminate(_ sender: NSApplication) -> NSApplication.TerminateReply {
guard let appModel, appModel.hasOpenBoards else { return .terminateNow }
Task { @MainActor in
await appModel.flushAllBoardsForQuit()
Self.logger.debug("quit flush complete")
sender.reply(toApplicationShouldTerminate: true)
}
return .terminateLater
}
}