importAttachments lands files into a card's attachments/ (created on first import — the one folder the app ever makes there), never overwriting and never refusing a name: collisions auto-rename Finder-style, counting up from 2, with a same-named subfolder blocking a name exactly like a file. Sources are validated before any copy; a failed copy removes the partial destination and throws naming the source file; a multi-file batch stops at the first failure with earlier files staying landed. listAttachments is the flat surface: top-level regular files only, Finder-sorted, subfolders and hidden entries excluded and untouched; a missing attachments/ lists empty. 11 new unit tests; 245 total green. Claude-Session: https://claude.ai/code/session_018BjQRYBR6jQja3jCRi5S3A
Lanework
A native macOS kanban app whose boards are plain folders and Markdown files. Every board, lane, and card is a folder with an index.md (YAML frontmatter + Markdown body); the filesystem is the source of truth and the app is a live view over it.
The defining consequence: anything that can read and write files is a first-class user of a board — text editors, Finder, shell scripts, git, and above all AI agents. Lanework's job is to be the best human surface over that substrate.
Key features
Lanework is in early development. This list tracks what has actually shipped and grows milestone by milestone; the full design lives in DESIGN/.
No UI yet — the storage foundation is in place:
- Storage contract, read side — frontmatter engine with a byte-perfect round-trip guarantee (unknown keys, comments, and formatting survive every rewrite; duplicate keys read last-wins; wrong-type scalars coerce read-side), gapped fractional ordering (Ranks), and a fail-fast board loader with UUID-gated level detection, warning-collecting skips, and tombstone-aware snapshots — pinned by a golden fixture suite of 18 on-disk boards.
Development
The Xcode project is generated — project.yml is the source of truth, not the .xcodeproj:
xcodegen generate
xcodebuild build -project Kanban.xcodeproj -scheme Kanban -destination 'platform=macOS'
xcodebuild test -project Kanban.xcodeproj -scheme Kanban -destination 'platform=macOS,arch=arm64'
macOS 26+, Swift 6 (strict concurrency), SwiftUI, sandboxed. Internal codename Kanban (target, scheme, bundle id dev.rzen.indie.Kanban); the app ships under the display name Lanework.