Files
lanework/Kanban/Storage/BoardModel.swift
T
rzen ce92c24190 Hero image for cards — one of the card's own attachments, banded across its face
A card whose `hero:` names one of its own attachments draws that picture as a
banner across the full width of its plate, above the icon-and-title row,
aspect-fill cropped into a fixed 2.75 em band — 36pt at the standard body, and
em-scaled like every other figure the board draws, so it grows with the system
text size and with the board's zoom rather than shrinking against a title twice
its usual size. The figure sits deliberately under the 44pt a plain one-line
card is tall: a hero card should read as a card with a picture on it rather than
a picture with a caption, which is 03's standing rule that the title dominates.

The key's grammar is a **bare filename**, and that is what separates it from the
board background's `image` subkey rather than a nervousness about paths. A board
names a file anywhere under its root, so a path is that key's reading and where
it leads is the renderer's question. A card names one of the files it already
owns — the flat `attachments/` folder the app lists, relocates into, and carries
through every move, copy, trash and restore — so `hero: art/sketch.png` is not an
awkward spelling of a hero image, it is a value the key cannot mean. It therefore
has no reading at all: a value carrying a separator, or spelling `.`/`..`, or
empty, is malformed at the document layer, which renders it as absent and leaves
the coerce tier's trace, exactly as `width: 1.5` does. The bytes stay as written,
the resolver re-checks containment anyway, and the whole degrade family below
that — a name pointing at a missing file, an unreadable one, or one that is not
an image — ends the same way: no banner, no defect, nothing written.

That last promise is about *height* as much as about ink, so the band is given no
height at all until a picture has actually decoded. A card whose hero cannot be
drawn lays out identically to a card with no key, structurally rather than by a
branch somebody has to remember; the price is one settle per hero as a board
opens, and none after that. Everything else the face draws is attached outside
the new stack and is untouched by it — the accent stripe still runs the plate's
full leading edge across the band's corner, the selection and file-hover strokes
still ring the whole plate, the cut and drag dims still cover it, and the drop
model still registers the plate's real height, so a hero card is simply a taller
card the masonry already understands. The trash draws it too, by the one-face
rule.

Decoding is ImageIO's downsampling path off the main actor at a quarter of the
backdrop's pixel budget (`BoardBackdrop.decode` gained the limit as a parameter
rather than being copied), and the results live in one app-wide, deliberately
non-observable cache keyed on path plus the file's date and size. Non-observable
because a tracked write there would invalidate every hero face on the board,
which is the O(board) invalidation this view was rebuilt once already to shed;
each face holds its own picture in view state and seeds it from the cache, which
is also what lets the drag replica — whose preview builder is non-escaping and
cannot await anything — carry the band at the face's real height. Taking a stamp
twice from one URL value turned out to answer with the first read's date and size
however many times the bytes had changed, so `stamp(of:)` now drops its cached
resource values first; noticing a replacement is the only thing a stamp is for.

The face takes the resolved URL as a compared input rather than resolving it, for
selected-ness's reason one axis over: resolving needs the card's folder, which a
face does not know, and finding it from the snapshot would be a board walk per
face. The lane and the trash column each know their own container and compute it
once for the whole strip.

There is no in-app setter this version — the key is written by hand or by an
agent, which is why the guide bumps to v13 with a clause spelling the grammar out
beside the other card keys, and why `attachments/` gets the one-line pointer an
agent that has just written `![](attachments/x.png)` will need. "Set as Hero"
from the attachment row is future work, as is the card window and print, which
draw the same model and show no banner today.

Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
2026-08-08 23:41:15 -04:00

360 lines
21 KiB
Swift

import Foundation
/// The immutable snapshot shape `BoardLoader` produces and every view/store reads
/// (02-architecture.md § Layering). `BoardModel`, `Lane`, and `Card` are plain value types —
/// no class, no shared mutable state — encoding the frontmatter tables from
/// 01-storage-format.md § Frontmatter as data. Level is position (root = board, depth 1 =
/// lane, depth 2 = card); there is deliberately no `type`/`level` discriminator field —
/// the three distinct Swift types encode it structurally.
/// The immutable identity of a lane or card folder: its exact name, byte-for-byte — compared as
/// a UUID *value*.
///
/// **`rawValue` is the folder's exact spelling.** It builds URLs, it must round-trip
/// byte-perfect (it is the primary key on disk), and it is the display-order tie-break
/// (`Ranks.sortedForDisplay`), so it is never normalized on the way in. Deliberately **not**
/// Foundation's `UUID`, which re-renders as uppercase and would silently corrupt that
/// round-trip.
///
/// **Equality and hashing are by UUID value, not by spelling** (01-storage-format.md § Fractal
/// layout ▸ Rules, settled): *two case-spellings of one UUID are one identity everywhere* —
/// selection membership, the import-boundary collision check, every `Set`/`Dictionary` keyed by
/// this type. That matches default-APFS case-insensitivity, where the two spellings name one
/// folder anyway. Lowercasing `rawValue` *is* the canonical form: `BoardLoader` only ever mints
/// an `ItemID` for a folder name that passed the shape gate (`isUUIDShaped` — hex, `8-4-4-4-12`,
/// any case, any version), and `BoardWriter` only ever mints one for a name it just wrote, so
/// the string is always ASCII hex and hyphens, where case folding is exactly UUID-value
/// canonicalization. Nothing asserts that — the type stays total on any string a caller hands it;
/// off-shape input simply compares by its own lowercasing, which is the harmless reading.
///
/// Consequences, all intended: `RawRepresentable` is unaffected — only `==` and `hash(into:)`
/// are hand-written, and `rawValue` still reads back exactly as it was stored;
/// SwiftUI `Identifiable` diffing keys on this same value equality, so a case-respelled folder
/// is the *same* row rather than a delete plus an insert; and a `Set<ItemID>` holding both
/// spellings collapses them to one member, keeping whichever arrived first.
///
/// Board roots don't get one of these: a board's folder name is a human/Finder-assigned
/// `.kanban` package name, not a UUID (01-storage-format.md § Board naming) — its identity is
/// `BoardModel.rootURL`, resolved elsewhere via a security-scoped bookmark
/// (02-architecture.md § Per-board app state), not a folder-name key.
public struct ItemID: Hashable, Sendable, RawRepresentable {
public let rawValue: String
public init(rawValue: String) {
self.rawValue = rawValue
}
/// The comparison key: `rawValue` case-folded, through the **one** canonicalization
/// (`IntegrityRules.canonicalIdentity`, settled 2026-07-29 — the fold). Computed rather than
/// stored so `ItemID` stays one string wide and `rawValue` remains the single source of truth
/// for what is on disk.
///
/// The Writer compares *paths* rather than model values and reaches the same function directly;
/// before the fold it carried a private copy of this line, which is one line too many for a rule
/// that decides whether two folders are the same item.
var canonicalValue: String { IntegrityRules.canonicalIdentity(rawValue) }
public static func == (lhs: ItemID, rhs: ItemID) -> Bool {
lhs.canonicalValue == rhs.canonicalValue
}
public func hash(into hasher: inout Hasher) {
hasher.combine(canonicalValue)
}
}
extension ItemID: CustomStringConvertible {
public var description: String { rawValue }
}
/// A board: `<root>/index.md` plus every lane beneath it. `<root>` is the `.kanban` package
/// (or an extension-less folder — both open).
public struct BoardModel: Sendable, Equatable {
/// The board's identity — see `ItemID`'s doc comment for why boards don't have one of
/// those instead.
public let rootURL: URL
public let schema: Int
public let title: FieldValue<String>
public let created: FieldValue<Date>
public let modified: FieldValue<Date>
public let modifiedBy: FieldValue<String>
/// Legal per the common frontmatter table but meaningless at board level — a board can't
/// tombstone itself out of its own window (01-storage-format.md § Deletion). `BoardLoader`
/// ignores it (and emits a `LoadWarning`) rather than acting on it; the model keeps the
/// field only so the value still round-trips. There is deliberately no `isDeleted` here —
/// contrast `Lane`/`Card`.
public let deleted: FieldValue<Date>
public let background: FieldValue<String>
/// The `background` mapping's `image` subkey — a path **relative to `rootURL`**
/// (01-storage-format.md § Frontmatter; 03-board-ui.md § Styling ▸ Capabilities).
///
/// **Board-level only**, which is why `Lane` and `Card` carry no twin: a lane's and a card's
/// colour are edge accents, and there is nothing at those levels an image could fill. The
/// shared reader still accepts the mapping at every level for the colour's sake — one key, one
/// reading — but this half has exactly one consumer, the board window's backdrop.
///
/// A **reading, not a location**: the path is resolved (and required to stay inside the board)
/// where it is drawn, `BoardBackdrop.imageURL(named:inBoardRoot:)`, so a value that leads
/// nowhere paints nothing and stays on disk exactly as written — the same lenient degrade an
/// unrecognized colour gets.
public let backgroundImage: FieldValue<String>
public let icon: FieldValue<String>
public let iconColor: FieldValue<String>
/// `{order: N}` — picker position when this board lives in a template store
/// (09-templates.md). Opaque by design: exposed as the engine's raw `YAMLValue`, never
/// parsed into a dedicated Swift shape, so future subkeys need no model change.
public let template: YAMLValue?
/// Lanes in display order (`Ranks.sortedForDisplay`, folder-name tie-break).
///
/// **A lane carrying a legacy `deleted:` key is here, live** (01-storage-format.md § Deletion,
/// lane clause re-ruled 2026-07-29): the key is ignored outright — no migration, no notice, no
/// write — so `Lane.isDeleted` describes the bytes and decides nothing. A *card* carrying one
/// still rides along flagged until its migration relocates it (`LoadResult.legacyTombstones` —
/// see `BoardLoader`'s "The migration window" note).
public let lanes: [Lane]
/// The board's **materialized trash**, card side: the card folders sitting directly in
/// `<root>/.trash/`, in display order (01-storage-format.md § Deletion, resettled
/// 2026-07-28; 03-board-ui.md § Trash).
///
/// **A sibling container of `lanes`, not a lane.** `.trash/` is a reserved, app-claimed name
/// at board root that "holds card and lane folders interleaved directly, no `index.md` of its
/// own", so it has no identity, no title, no `order`, and no frontmatter to model: the
/// container *is* the list. That is why this is `[Card]` rather than a `Lane` or a `Trash`
/// struct — there is nothing for either to carry that this array does not.
///
/// **The container's other kind is `trashedLanes`** (re-ruled 2026-07-29 — lanes trash too).
/// The two are separate arrays rather than one list of a sum type because they are separate
/// *things*: a trashed card is an ordinary card that every card-shaped surface already reads,
/// and a trashed lane is an opaque row that none of them may. Interleaving the two is a
/// rendering question (03-board-ui.md § Trash: "lane rows and cards interleave in the one trash
/// column by `modified` descending"), and both arrays carry the stamp that answers it —
/// `BoardModel.trashEntries` is the one merge.
///
/// **Display order is `modified` descending** — `Ranks.sortedForTrash`, tie-broken by title then
/// folder name (re-ruled 2026-07-31, retiring the arrival rank mint). The trash is the one
/// container in the app whose sequence is not a rank sequence: the delete move stamps, and that
/// stamp *is* the position, with each entry's `order` riding along untouched for its restore.
/// There is deliberately no `deleted:` key on anything in here — a trashed card is an ordinary
/// card in a special place.
///
/// Empty when `.trash/` is absent (the overwhelmingly common case — the folder is minted by
/// the first delete), and empty when it holds nothing the loader recognizes as a card.
///
/// **Defaulted so a snapshot can be built without one.** The one construction site is
/// `BoardLoader.load`, which always supplies it; the default keeps the memberwise initializer
/// usable from tests and future fixtures that have no trash to describe.
public var trash: [Card] = []
/// The board's materialized trash, **lane side**: the lane folders sitting directly in
/// `<root>/.trash/`, in display order (03-board-ui.md § Trash, re-ruled 2026-07-29 — "Lanes
/// trash too", retiring the design's sole destructive delete).
///
/// See `TrashedLane` for why a trashed lane is not a `Lane`, and `trash` for why the container's
/// two kinds are two arrays.
public var trashedLanes: [TrashedLane] = []
/// The full parsed `index.md`. Unknown/reserved keys (`labels`, `assignees`, `due`,
/// `remote`, …) ride along uninterpreted via `document.unknownFields` so a future writer
/// can round-trip them without this model knowing what they mean.
public let document: FrontmatterDocument
/// The board description (free Markdown) — equivalent to `document.body`.
public var body: String { document.body }
}
/// A lane: `<root>/<guid>/index.md` plus every card beneath it.
public struct Lane: Identifiable, Sendable, Equatable {
public let id: ItemID
public let schema: Int
public let title: FieldValue<String>
public let created: FieldValue<Date>
public let modified: FieldValue<Date>
public let modifiedBy: FieldValue<String>
public let deleted: FieldValue<Date>
public let background: FieldValue<String>
public let icon: FieldValue<String>
public let iconColor: FieldValue<String>
/// Rank among lanes, ascending = left-to-right — **the reading, not necessarily the key**
/// (01-storage-format.md § Ordering, re-ruled 2026-07-31: `order` is optional below the board
/// root, and "missing or unusable reads as append-at-end").
///
/// A lane whose `index.md` carries a usable `order` reads as that number. One that carries none
/// — no key, an explicit null, a non-numeric or non-finite value — reads as a rank past every
/// ordered sibling, materialized by `Ranks.resolvedOrders(of:stored:name:)` and tie-broken among
/// the other order-less lanes by folder name. Either way this is a plain, finite `Double` by the
/// time a `Lane` exists, which is why it is not a `FieldValue<Double>`: resolving the reading is
/// the loader's job, and the snapshot carries answers rather than shapes.
///
/// The value is real enough to write down, and the Writer does exactly that on the file's first
/// touch (`IntegrityRules.OnTouchHeal.rankStamped`) — so the stamp changes nothing on screen.
public let order: Double
/// Width multiplier ≥ 1 (default 1 when missing or malformed). Lenient — it styles layout,
/// it isn't structure — so a malformed value is preserved (`.malformed`) rather than
/// failing the load (01-storage-format.md § Frontmatter).
public let width: FieldValue<Int>
/// **Folded to a slim strip** (03-board-ui.md § Lane ▸ Collapsed lanes) — `width`'s sibling in
/// every respect that matters here: lenient (a value with no boolean reading renders as expanded,
/// bytes untouched), document state rather than window state, and preserved verbatim beside it —
/// a collapsed lane keeps its `width` so expanding restores the lane the user had.
///
/// The *reading* is `LaneLayoutMath.isCollapsed(_:)`, which is where the rest of the app asks;
/// this is the field, and it carries the shape so the coerce tier can report on it.
public let collapsed: FieldValue<Bool>
/// Cards in this lane, in display order (`Ranks.sortedForDisplay`, folder-name tie-break).
/// A card still carrying a legacy `deleted:` key rides along flagged (`Card.isDeleted`) until
/// its migration relocates it into `BoardModel.trash` — see `BoardModel.lanes`.
public let cards: [Card]
/// The full parsed `index.md`; unknown/reserved keys ride along uninterpreted.
public let document: FrontmatterDocument
/// The lane description / WIP policy / notes — equivalent to `document.body`.
public var body: String { document.body }
/// Whether this lane carries a legacy `deleted:` key — presence, not validity
/// (`FieldValue.isMissing` already treats an explicit `deleted: null` as absent).
///
/// **Retired, and on a lane the key is now inert** (01-storage-format.md § Deletion, lane clause
/// re-ruled 2026-07-29): the app never writes `deleted:`, and a lane found carrying one "simply
/// loads live with the key ignored — no migration machinery, no key-strip write, no notice",
/// preserved verbatim like any unhandled key and logged (`LoadWarning.laneLevelDeletedIgnored`).
/// So this reads the key without meaning anything by it: nothing hides a lane, nothing rewrites
/// it, and the field survives only so the value round-trips.
public var isDeleted: Bool { !deleted.isMissing }
}
/// A card: `<root>/<guid>/<guid>/index.md`, plus the *names* of its attachments. Structurally
/// still a leaf — `comments/` (future, out-of-scope) and the attachment files' contents live
/// alongside `index.md` on disk and are not modeled here; `attachments` is the one thing the
/// snapshot reaches inside a card folder for, because two board-window surfaces need it before
/// any card window exists (see its own doc comment).
public struct Card: Identifiable, Sendable, Equatable {
public let id: ItemID
public let schema: Int
public let title: FieldValue<String>
public let created: FieldValue<Date>
public let modified: FieldValue<Date>
public let modifiedBy: FieldValue<String>
public let deleted: FieldValue<Date>
public let background: FieldValue<String>
public let icon: FieldValue<String>
public let iconColor: FieldValue<String>
/// **The card's hero image** (03-board-ui.md § Card face ▸ Hero image) — the bare filename of one
/// of this card's own attachments, drawn as a banner across the top of its face.
///
/// **Card-level only**, which is why `Lane` and `BoardModel` carry no twin: a lane has no face to
/// band and a board already has a backdrop. The reading is `FrontmatterDocument.hero`'s — a bare
/// filename or nothing — and this carries the *shape* rather than the answer so the coerce tier
/// can report on a value that had no reading.
///
/// A **name, not a location**, and not a promise: where it resolves is the face's question
/// (`CardHero.imageURL(for:inContainer:)`), and a name that leads to a missing file, an
/// unreadable one or a non-image draws no banner at all — the card renders exactly as one with no
/// key, and the bytes stay as written.
public let hero: FieldValue<String>
/// Rank within its lane, ascending = top-to-bottom — the reading, not necessarily the key. See
/// `Lane.order`'s doc comment; the same reasoning applies here, and a card is where it matters
/// most: the minimum legal agent card is a `mkdir` plus one `index.md` with no `order` at all
/// (08-agent-integration.md), and it lands at the bottom of its lane.
public let order: Double
/// The card's attachment file names — **flat: top-level regular files only, in Finder
/// order** (01-storage-format.md § Attachments: "the app's attachment surfaces … are flat:
/// top-level files only", and "subfolders are tolerated, preserved verbatim, never created
/// by the app, and not surfaced"). Empty when the card has no `attachments/` folder, and
/// empty when it has one that couldn't be listed — the field is cosmetic, so a
/// directory-listing race degrades to "nothing to show" rather than failing a load.
///
/// Names, not URLs: the board-window consumer only needs to know *whether*, *how many*, and
/// in *what order* — the face's quiet paperclip indicator (03-board-ui.md § Card face). The
/// card window's sidebar does its own listing through `BoardWriter.listAttachments`, since it
/// acts on the files rather than showing them; that call answers through the very same
/// enumeration (`BoardLoader.attachmentNames(in:)`), so the two surfaces agree by
/// construction.
///
/// Freshness is the watcher's, by construction: it reloads on any change anywhere under the
/// board root, so an attachment added in Finder rebuilds the snapshot exactly like an edited
/// `index.md` does — no separate invalidation path to keep honest.
public let attachments: [String]
/// The full parsed `index.md`; unknown/reserved keys ride along uninterpreted.
public let document: FrontmatterDocument
/// The card's content — the whole point. Equivalent to `document.body`.
public var body: String { document.body }
/// A tombstoned card. See `Lane.isDeleted`'s doc comment — the same "presence, not
/// validity" rule applies here. A card's key is still migration input (a card carrying it
/// relocates into `.trash/` with the key removed), which is the one half of the legacy rule
/// that survives; a trashed card carries no `deleted:` key at all, so this reads `false` for
/// every card in the container that replaced the flag.
public var isDeleted: Bool { !deleted.isMissing }
}
/// A lane in the board's trash: `<root>/.trash/<guid>/index.md` — **an opaque unit**
/// (03-board-ui.md § Trash, re-ruled 2026-07-29: "A trashed lane is an opaque unit: one distinct
/// dimmed row showing its title and held-card count … never expandable; its cards are invisible to
/// search and not individually addressable — it restores whole or purges whole").
///
/// ### Why it is not a `Lane`
///
/// A `Lane` carries its cards, its styling and its width because the board renders all three. None
/// of that is true here: the row shows a title and a count, takes no styling accents, and its
/// subtree is deliberately **not walked into the snapshot** — the loader stops at the trash entry
/// exactly as it stops at a card under a lane. A `Lane` with an empty `cards` array would be a lie
/// the first consumer to read it would believe; this type can only answer what the design says the
/// row knows.
///
/// The kind itself is `kind:`'s to answer, never position's: the trash is flat, and an empty lane
/// folder is shape-identical to a card folder (01-storage-format.md § Deletion —
/// `IntegrityRules.trashKind`).
public struct TrashedLane: Identifiable, Sendable, Equatable {
public let id: ItemID
public let schema: Int
public let title: FieldValue<String>
/// **When the row entered the trash** — and therefore *where it sits*: the trash sorts by
/// `modified` descending (01-storage-format.md § Deletion, re-ruled 2026-07-31), and the trash
/// move is the container-changing write that stamps it. Missing on a foreign mover that skipped
/// the restamp, which sorts it below every dated sibling (`Ranks.isOrderedForTrash`).
public let modified: FieldValue<Date>
/// The lane's rank **among the board's lanes**, riding along untouched — the trash move rewrites
/// no `order` at all, so this is still the strip position a restore would want and the value the
/// undo of a restore puts back. It is deliberately *not* what orders this row in the column
/// (`modified` is), and it is the same optional-but-always-read field a live lane carries
/// (`Lane.order`): an entry that reaches the trash without one reads as append-at-end over the
/// container's own entries, which is inert here by construction — a restore computes a fresh
/// rank at its destination.
public let order: Double
/// **How many cards the lane is holding** — the row's whole other half ("Doing — 5 cards").
///
/// Counted from disk at load, never derived from a walked subtree: the count is the one fact
/// about the freight the snapshot carries, and counting is what keeps the entry opaque. The
/// unit counted is what the loader *would* render as a card — an identity-shaped child holding
/// its own `index.md` — so the row's number and a restore's outcome agree.
public let heldCards: Int
/// The full parsed `index.md`; unknown/reserved keys ride along uninterpreted, so a restore
/// (an ordinary move out) returns the lane exactly as it went in.
public let document: FrontmatterDocument
}