Files
lanework/KanbanMobile/Screens/BoardScreen.swift
T
rzen eac1c02a7d The phone joins the format — KanbanMobile MVP: shared storage verbatim over an iCloud container
A second product, not a second edition: dev.rzen.indie.KanbanMobile (iOS 26,
iPhone-only) compiles Kanban/Storage as source files, so a format change that
breaks the phone breaks this build the day it's made. Boards live in
iCloud.dev.rzen.indie.Kanban — named after the Mac bundle id so the Mac app can
adopt the container later without a migration; until then the folder is
"Lanework" in iCloud Drive and the Mac opens boards there through the open
panel.

EchoLedger grows #if os(macOS) gates around its three consumer surfaces
(verdicts/BoardDiff, harvest/HarvestedReceipt, comment retirement/CommentPath)
— the recording side BoardWriter stamps compiles on every platform, and the
gates are the seam a future phone verdict surface lands behind. AgentGuide
stays Mac-only.

The phone's watcher is NSMetadataQuery: BoardIndexStore (one query, package
UTI export makes a .kanban directory one item, equality-gated rescans,
download kicks per pass), BoardSession (materialization sweep before every
fail-fast walk, NSFileCoordinator brackets, perform{} = coordinated write then
awaited reload, ParseMemo threaded), CloudHome (off-main container resolution,
LANEWORK_LOCAL_ROOT DEBUG override for simulator work without an account).

Screens: Boards -> lanes -> cards -> card editor, value-routed by ItemID with
every screen re-reading the live snapshot; leading swipe moves a card via
confirmationDialog, trailing swipe sends it to .trash/; the editor commits
title through the Mac's canonical rename path and body through writeBody, with
drafts that survive reloads; attributes are the three typed style fields
(icon, iconColor, background) — labels is a reserved unknown-field key and
deliberately has no editor. Settings carries IndieBackup (backup root = the
container's Documents, restore rebuild = an index rescan, controller
constructed only once the home resolves).

Arbiter: KanbanMobile green for iOS Simulator, Kanban green for macOS, 3006
unit tests / 517 suites passed (PointerLatencyTests excluded — mid-rework
uncommitted in a parallel session).

Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
2026-08-07 22:49:36 -04:00

135 lines
5.2 KiB
Swift

import SwiftUI
/// The lane list for one board — `BoardRoute.lanes`'s destination.
///
/// Holds only `boardRoot`, never a `BoardSummary`/`BoardModel` value: the session and its
/// snapshot are pulled from the environment's index store fresh on every body evaluation, so a
/// write from anywhere in the stack (a lane created, a card moved) reaches this screen the moment
/// the session's reload lands.
struct BoardScreen: View {
let boardRoot: URL
@Environment(BoardIndexStore.self) private var index
@State private var isPresentingNewLane = false
private var session: BoardSession { index.session(forBoardAt: boardRoot) }
var body: some View {
content
.navigationTitle(title)
.toolbar {
if case .ready = session.phase {
Button("New Lane", systemImage: "plus") {
isPresentingNewLane = true
}
}
}
.task { session.open() }
.onDisappear {
// Stops the materializing/downloading retry timer. In practice a no-op here: a
// lane row (the only thing on this screen that pushes forward) only renders in
// `.ready`, the one phase where `close()`'s `cancelRetry()` has nothing to cancel —
// so pushing deeper into the board costs nothing, and popping back out to the
// board list is where this actually stops the timer.
session.close()
}
.titlePromptAlert("New Lane", isPresented: $isPresentingNewLane, placeholder: "Lane Title") { title in
let newTitle: String? = title.isEmpty ? nil : title
Task {
// The closure's throws type must be spelled out — a trailing closure literal
// does not pick up `perform`'s `throws(BoardWriteError)` from context alone.
await session.perform { (root: URL) throws(BoardWriteError) -> ItemID in
try BoardWriter.createLane(inBoard: root, title: newTitle)
}
}
}
}
private var title: String {
// The same fallback `BoardSummaryScanner` uses — the folder name minus `.kanban` — so the
// title never blanks out while the session is still opening.
session.snapshot?.title.value ?? boardRoot.deletingPathExtension().lastPathComponent
}
@ViewBuilder
private var content: some View {
switch session.phase {
case .idle, .loading:
ProgressView("Opening board")
case let .materializing(progress):
ProgressView(value: progress.fractionMaterialized) {
Text("Downloading board")
}
.padding()
case let .failed(error):
ContentUnavailableView {
Label("Can't Open Board", systemImage: "exclamationmark.triangle")
} description: {
Text(error.description)
} actions: {
Button("Try Again") { session.reload() }
}
case .ready:
if let snapshot = session.snapshot {
laneList(snapshot)
} else {
// Unreachable in practice — `.ready` is only ever set alongside a landed load,
// which sets `snapshot` in the same step (`BoardSession.apply`). Kept so the
// switch is exhaustive without a force-unwrap.
ProgressView("Opening board")
}
}
}
@ViewBuilder
private func laneList(_ snapshot: BoardModel) -> some View {
List {
if session.lastError != nil {
Section {
Label("Showing the last saved version — a recent update didn't load.", systemImage: "exclamationmark.triangle")
.font(.footnote)
.foregroundStyle(.secondary)
}
}
if snapshot.lanes.isEmpty {
ContentUnavailableView(
"No Lanes Yet",
systemImage: "rectangle.split.3x1",
description: Text("Add a lane to start organizing cards.")
)
} else {
// Already in display order (`BoardModel.lanes`'s own contract) — the loader's
// `Ranks.sortedForDisplay` is trusted rather than re-sorted here.
ForEach(snapshot.lanes) { lane in
NavigationLink(value: BoardRoute.cards(boardRoot: boardRoot, laneID: lane.id)) {
LaneSummaryRow(lane: lane)
}
}
}
}
.refreshable { session.reload() }
}
}
/// One lane row: title, and its card count.
private struct LaneSummaryRow: View {
let lane: Lane
var body: some View {
VStack(alignment: .leading, spacing: 2) {
Text(displayTitle)
Text("\(lane.cards.count) card\(lane.cards.count == 1 ? "" : "s")")
.font(.caption)
.foregroundStyle(.secondary)
}
}
private var displayTitle: String {
guard let title = lane.title.value, !title.isEmpty else { return "Untitled Lane" }
return title
}
}