A board is a folder, and a folder previews as a folder. `KanbanQuickLook.appex` gives it a document's preview instead: the board's name, its tint and its symbol, then its lanes in display order with each one's card count and its first few card titles. The reading is `BoardOutline` (Kanban/Storage), deliberately not `BoardLoader.load`. The loader throws on a half-broken board — right for opening one, wrong for pressing Space, where the honest answer is the part that reads; it visits every card and lists `attachments/` and counts `comments/` inside each; and it carries trash, tombstone migration and the defect stream, none of which renders. This walk never throws and is capped at every level (`BoardOutlineLimits`): 12 lanes shown of at most 100 considered, 6 card titles per lane of at most 200 parsed, counts by readdir-plus-stat up to 2000 per lane and never a parse. It re-derives nothing that decides *what* the answer is — `FrontmatterDocument` parses, `IntegrityRules.isIdentityShaped` says what a lane or a card is, `BoardLoader.directoryCandidates` supplies the stray tolerance, `Ranks` supplies display order, `Palette` resolves colours — only *how far to look*. The reply is HTML, the one data-based reply that reflows: a Quick Look panel is resized by the user and a board outline is a wrapping row of columns, so a drawing block baked at a fixed `contentSize` would be the wrong size a moment later. It gets vector text, its own scrolling and light/dark for free. The board tint is a wash under the title and a lane's edge accent — never under text, because a preview has none of `ContrastMath`'s ink-picking machinery and should not grow one. The extension compiles `Kanban/Storage` whole, the `KanbanMobile` arrangement — the directory is one unit in practice, so a narrower list is not on offer. `STORAGE_ONLY` is new: EchoLedger's consumer sections speak the live store's vocabulary, and the phone's `#if os(macOS)` cannot exclude them from a target that *is* macOS. Platform, and layer. Nothing else defines it. Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
329 lines
15 KiB
Swift
329 lines
15 KiB
Swift
import AppKit
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import Foundation
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import Quartz
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import UniformTypeIdentifiers
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/// **The preview's whole appearance** — a `BoardOutline` turned into one self-contained HTML
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/// document plus the images it references.
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///
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/// ### Why the styling values are resolved here and not in the walk
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///
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/// `BoardOutline` carries `background`, `icon` and `iconColor` **as written** — a palette name, a
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/// hex, an SF Symbol name — exactly as `BoardModel` does, because "an unrecognized value renders as
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/// the default and the bytes stay as written" is a *rendering* rule and this file is the renderer
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/// (Palette.swift ▸ "Lenient, never an error"; ItemSymbol.swift ▸ the same for symbols). Resolution
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/// goes through `Palette` itself rather than through a second copy of the twelve-and-twelve table,
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/// so a board tinted `smokey-ocean` is the same colour in the preview as it is in the app.
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///
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/// ### Why the board tint is a wash and not a band
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///
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/// A board's colour is chosen to sit *behind a whole window* of app chrome, where the app picks
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/// readable ink for it against the window backdrop (`ContrastMath` ▸ `BoardTextInk`). A preview has
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/// no such machinery and should not grow one for a header strip, so the tint is applied at low alpha
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/// under the title and at full strength only as a lane's edge accent — narrow marks that carry no
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/// text. Contrast is then never in question, in either appearance, for any of the 16.7 million
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/// values a hand-written hex can be.
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enum BoardPreviewPage {
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/// The size Quick Look draws its loading state at, and its opening guess at the panel. Only a
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/// hint: HTML has no intrinsic size, so the panel is the user's to resize and the page reflows.
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static let contentSizeHint = CGSize(width: 820, height: 560)
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/// The board's default symbol when it carries no `icon` — `ItemSymbol.board`'s value
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/// (03-board-ui.md § Styling ▸ Capabilities: "`icon`: SF Symbol per item with per-level
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/// defaults").
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///
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/// Restated rather than shared: `ItemSymbol` reaches `StyleLevel` for its per-level lookup, which
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/// reaches the live store, which has no business inside a preview extension. One string is the
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/// cheaper coupling, and it is the board's default — the only one of the three this file can ever
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/// need.
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private static let defaultSymbol = "rectangle.split.3x1"
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/// The mark's two bakings. A PNG has one colour and a preview has two appearances, so the page
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/// carries both and lets CSS choose — see `attachments(for:)`.
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private static let lightMarkID = "board-mark-light"
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private static let darkMarkID = "board-mark-dark"
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// MARK: - The page
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static func html(for outline: BoardOutline) -> Data {
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var out = "<!DOCTYPE html>\n<html lang=\"en\">\n<head>\n<meta charset=\"utf-8\">\n"
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out += "<meta name=\"viewport\" content=\"width=device-width, initial-scale=1\">\n"
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out += "<title>\(escape(outline.title))</title>\n"
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out += "<style>\n\(stylesheet(for: outline))\n</style>\n</head>\n<body>\n"
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out += "<main>\n"
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out += header(for: outline)
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out += lanes(of: outline)
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out += "</main>\n</body>\n</html>\n"
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return Data(out.utf8)
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}
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private static func header(for outline: BoardOutline) -> String {
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var out = "<header class=\"board\">\n"
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out += "<img class=\"mark light-only\" src=\"cid:\(lightMarkID)\" alt=\"\">"
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out += "<img class=\"mark dark-only\" src=\"cid:\(darkMarkID)\" alt=\"\">\n"
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out += "<div class=\"board-text\">\n"
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out += "<h1>\(escape(outline.title))</h1>\n"
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out += "<p class=\"meta\">\(escape(laneCountPhrase(for: outline)))</p>\n"
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out += "</div>\n</header>\n"
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return out
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}
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/// "3 lanes", "1 lane", "No lanes yet" — and "100+ lanes" for the board whose count the walk
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/// stopped taking (`BoardOutline.laneCountIsCapped`), because a number that is not the number is
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/// worse than an honest floor.
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private static func laneCountPhrase(for outline: BoardOutline) -> String {
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guard outline.laneCount > 0 else { return "No lanes yet" }
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let count = outline.laneCountIsCapped ? "\(outline.laneCount)+" : "\(outline.laneCount)"
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return "\(count) \(outline.laneCount == 1 && !outline.laneCountIsCapped ? "lane" : "lanes")"
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}
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private static func lanes(of outline: BoardOutline) -> String {
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// A board with nothing in it, and a folder that is not a board at all, reach here the same
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// way and say so once — the header's "No lanes yet" is the count, this is the invitation.
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guard outline.laneCount > 0 else {
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return "<p class=\"empty\">This board has no lanes yet.</p>\n"
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}
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var out = "<div class=\"lanes\">\n"
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for lane in outline.lanes {
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let accent = cssColor(lane.background).map { " style=\"--accent: \($0)\"" } ?? ""
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out += "<section class=\"lane\"\(accent)>\n"
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out += "<h2><span class=\"lane-title\">\(escape(lane.title ?? "Untitled"))</span>"
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out += "<span class=\"count\">\(escape(cardCountPhrase(for: lane)))</span></h2>\n"
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if lane.cardTitles.isEmpty {
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out += "<p class=\"empty-lane\">Empty</p>\n"
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} else {
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out += "<ul>\n"
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for title in lane.cardTitles {
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out += "<li>\(escape(title ?? "Untitled"))</li>\n"
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}
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out += "</ul>\n"
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}
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if lane.hiddenCardCount > 0 {
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out += "<p class=\"more\">+\(lane.hiddenCardCount) more</p>\n"
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}
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out += "</section>\n"
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}
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out += "</div>\n"
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if outline.hiddenLaneCount > 0 {
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let suffix = outline.laneCountIsCapped ? "+" : ""
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out += "<p class=\"more-lanes\">+\(outline.hiddenLaneCount)\(suffix) more lanes</p>\n"
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}
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return out
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}
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/// A lane's badge: its exact card count, or the floor the count stopped at
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/// (`LaneOutline.cardCountIsCapped`).
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private static func cardCountPhrase(for lane: LaneOutline) -> String {
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lane.cardCountIsCapped ? "\(lane.cardCount)+" : "\(lane.cardCount)"
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}
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// MARK: - Style
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private static func stylesheet(for outline: BoardOutline) -> String {
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let wash = cssColor(outline.background, alpha: 0.16) ?? "transparent"
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let rule = cssColor(outline.background, alpha: 0.55) ?? "var(--hairline)"
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return """
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:root {
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--ink: #1d1d1f;
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--ink-quiet: #6e6e73;
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--page: #ffffff;
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--plate: #f5f5f7;
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--hairline: rgba(0, 0, 0, 0.12);
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--wash: \(wash);
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--rule: \(rule);
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--accent: var(--hairline);
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}
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@media (prefers-color-scheme: dark) {
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:root {
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--ink: #f5f5f7;
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--ink-quiet: #98989d;
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--page: #1e1e1e;
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--plate: #2a2a2c;
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--hairline: rgba(255, 255, 255, 0.16);
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}
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}
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* { box-sizing: border-box; }
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body {
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margin: 0;
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background: var(--page);
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color: var(--ink);
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font: 13px/1.45 -apple-system, "SF Pro Text", "Helvetica Neue", sans-serif;
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-webkit-font-smoothing: antialiased;
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}
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main { padding: 20px 22px 26px; }
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header.board {
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display: flex;
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align-items: center;
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gap: 12px;
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padding: 12px 14px;
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border-radius: 10px;
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background: var(--wash);
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border-bottom: 2px solid var(--rule);
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/* The wash and the rule are both the board's own colour, so a board tinted the same shade
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as the page it is previewed on paints nothing at all — a `#1E1E1E` board in the dark
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appearance. This hairline is what keeps the block a block regardless: the tint is the
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board's, the edge is the page's. */
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box-shadow: inset 0 0 0 1px var(--hairline);
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}
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.mark { width: 34px; height: 34px; flex: none; object-fit: contain; }
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.light-only { display: block; }
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.dark-only { display: none; }
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@media (prefers-color-scheme: dark) {
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.light-only { display: none; }
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.dark-only { display: block; }
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}
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.board-text { min-width: 0; }
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h1 {
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margin: 0;
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font-size: 20px;
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font-weight: 600;
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letter-spacing: -0.01em;
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overflow-wrap: anywhere;
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}
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.meta { margin: 2px 0 0; color: var(--ink-quiet); font-size: 12px; }
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.lanes {
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display: flex;
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flex-wrap: wrap;
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gap: 12px;
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margin-top: 18px;
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align-items: flex-start;
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}
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.lane {
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flex: 1 1 190px;
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min-width: 170px;
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max-width: 300px;
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padding: 10px 12px 10px 13px;
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border-radius: 8px;
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background: var(--plate);
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border-left: 3px solid var(--accent);
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}
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.lane h2 {
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display: flex;
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align-items: baseline;
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justify-content: space-between;
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gap: 8px;
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margin: 0 0 8px;
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font-size: 13px;
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font-weight: 600;
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}
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.lane-title { overflow-wrap: anywhere; }
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.count {
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flex: none;
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color: var(--ink-quiet);
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font-variant-numeric: tabular-nums;
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font-weight: 400;
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}
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.lane ul { margin: 0; padding: 0; list-style: none; }
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.lane li {
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padding: 4px 0;
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border-top: 1px solid var(--hairline);
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overflow-wrap: anywhere;
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}
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.lane li:first-child { border-top: none; padding-top: 0; }
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.more, .empty-lane { margin: 6px 0 0; color: var(--ink-quiet); font-size: 12px; }
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.more-lanes, .empty { margin: 14px 0 0; color: var(--ink-quiet); font-size: 12px; }
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"""
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}
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// MARK: - Colour
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/// A stored styling value as a CSS colour — `Palette`'s resolution (a palette name or a
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/// `#RRGGBB[AA]` hex), re-emitted as `rgba()` so the value's own alpha and the caller's can be
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/// combined. `nil` for every shape `Palette` declines to read, which every call site treats as
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/// "there is no colour" rather than as an error.
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private static func cssColor(_ value: String?, alpha: Double = 1) -> String? {
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guard let value,
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let color = Palette.nsColor(for: value)?.usingColorSpace(.sRGB)
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else { return nil }
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let channel = { (component: CGFloat) in Int((component * 255).rounded()) }
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let combined = Double(color.alphaComponent) * alpha
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return "rgba(\(channel(color.redComponent)), \(channel(color.greenComponent)), "
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+ "\(channel(color.blueComponent)), \(String(format: "%.3f", combined)))"
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}
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// MARK: - The mark
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/// The board's symbol, baked twice: once in the light appearance's ink and once in the dark
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/// one's, so a page rendered in either reads correctly. A board that names its own `iconColor`
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/// gets that colour in both — a chosen tint is not an appearance-dependent value.
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///
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/// Both entries are always present, even when the symbol will not resolve: an attachment
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/// dictionary missing a `cid:` the page references is a broken-image glyph, and this way a bad
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/// `icon:` degrades to the *default* symbol exactly as it does in the app.
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static func attachments(for outline: BoardOutline) -> [String: QLPreviewReplyAttachment] {
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let symbol = outline.icon.flatMap(resolvedSymbol) ?? defaultSymbol
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let chosen = outline.iconColor.flatMap(Palette.nsColor(for:))
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var attachments: [String: QLPreviewReplyAttachment] = [:]
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let inks: [(id: String, fallback: NSColor)] = [
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(lightMarkID, NSColor(srgbRed: 0.11, green: 0.11, blue: 0.12, alpha: 1)),
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(darkMarkID, NSColor(srgbRed: 0.96, green: 0.96, blue: 0.97, alpha: 1)),
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]
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for ink in inks {
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guard let png = markPNG(symbol: symbol, tint: chosen ?? ink.fallback) else { continue }
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attachments[ink.id] = QLPreviewReplyAttachment(data: png, contentType: .png)
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}
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return attachments
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}
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/// `name` if the running system can draw it as an SF Symbol — `ItemSymbol.exists(_:)`'s rule and
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/// its reasoning ("`NSImage(systemSymbolName:)` is the only honest test").
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private static func resolvedSymbol(_ name: String) -> String? {
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guard !name.isEmpty, NSImage(systemSymbolName: name, accessibilityDescription: nil) != nil
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else { return nil }
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return name
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}
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/// One symbol as tinted PNG bytes.
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///
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/// Drawn at twice the size the page displays it at (34 CSS pixels), which is the whole reason for
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/// the point size below: a PNG has no vector fallback, and a Retina panel would show a 34-pixel
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/// image soft. `nil` for a symbol the system declines to draw or an image that will not encode —
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/// the page then simply shows no mark, which is `Palette`'s "there is no colour, so show none"
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/// one medium over.
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private static func markPNG(symbol: String, tint: NSColor) -> Data? {
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let configuration = NSImage.SymbolConfiguration(pointSize: 68, weight: .regular)
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guard let image = NSImage(systemSymbolName: symbol, accessibilityDescription: nil)?
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.withSymbolConfiguration(configuration)
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else { return nil }
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// `sourceAtop` over the drawn glyph rather than a palette configuration: it flattens a
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// multicolour symbol to the one tint, which is what the app's own `foregroundStyle` does to
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// it anyway, and it cannot come out black the way a template image can.
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let tinted = NSImage(size: image.size, flipped: false) { rect in
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image.draw(in: rect)
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tint.setFill()
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rect.fill(using: .sourceAtop)
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return true
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}
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guard let tiff = tinted.tiffRepresentation,
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let bitmap = NSBitmapImageRep(data: tiff)
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else { return nil }
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return bitmap.representation(using: .png, properties: [:])
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}
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// MARK: - Escaping
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/// Every character that could end an attribute, open a tag or start an entity — the page is
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/// assembled from board text that is entirely the user's, so nothing reaches the document without
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/// passing through here.
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private static func escape(_ text: String) -> String {
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var escaped = ""
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escaped.reserveCapacity(text.count)
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for character in text {
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switch character {
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case "&": escaped += "&"
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case "<": escaped += "<"
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case ">": escaped += ">"
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case "\"": escaped += """
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case "'": escaped += "'"
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default: escaped.append(character)
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}
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}
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return escaped
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}
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}
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