The right-edge drag's growth was capped at the screen's visible frame, because each snap tick grows the window; on a window near the screen edge that left a lane stuck at a tick or two of headroom. Settled 2026-08-08 (03-board-ui.md § Lane, superseding the pathfinder's hard stop): at the screen the window pins and each further tick re-divides the fixed strip width across one more unit — siblings compress, the stepper's mechanism arriving under the drag's fingers. The regimes meet with no pixel jump (the re-divided standard at the fit IS the frozen standard, by the exact-fill identity), shrinking mirrors the way back, the rubber band moves to the strip's own capacity, and a window with no headroom at all — full screen included — re-divides from the very first snap. New pure arithmetic in LaneLayoutMath (pinnedStripWidth, resizeStandard, resizeMaxUnits, resizeWindowDelta, snappedUnits over per-count slots); LaneResizeSession splits the tick across the regimes and derives its standard from the live count; the handle and BoardView hand the session the strip's whole divide. 2709 unit tests green (+11). Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
82 lines
4.7 KiB
Markdown
82 lines
4.7 KiB
Markdown
**August 2026**
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Dragging a lane's edge past the screen now keeps widening the lane by narrowing the others, instead of stopping — so wide lanes work even in full screen.
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Edit ▸ Undo, ⌘Z, and the toolbar's Undo and Redo buttons now work on board changes — they had been silently disabled.
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The board's symbol now appears in the title bar beside the board's name, in its chosen tint.
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The board's symbol can now wear a color: the symbol picker carries a row of tints below the glyphs, with None to clear it.
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The board popover's new Theme tab dresses the board in a solid color or a generated pattern: filter by light or dark, colors and saturation, then pick from eight hues.
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The board popover is now organized into tabs — Info with the board's vital statistics, and Theme for backgrounds.
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The rubber band now highlights cards the moment it touches them, instead of lagging behind on large boards.
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The app's appearance can now be set to Light, Dark, or Auto from the View menu or the toolbar's new Appearance item.
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A board can now wear a background image, painted across the whole window with a frosted strip keeping the title bar legible.
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The background field is now written as a mapping — *{color: green}* instead of a bare *green* — and a board's may name an image beside the color.
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Clicking a card or lane now selects it immediately, instead of pausing for about half a second.
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**July 2026**
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Version 2.0: Lanework's first release — a kanban app whose boards are ordinary folders of Markdown files on your Mac.
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Edit a board from any other app, script, or AI agent and the open window updates live; outside edits are first-class, never overwritten.
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Cards open in their own window with a formatted preview, a Markdown editor with checkable task lists, and a raw-source view.
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Attach files to a card by dropping them onto its face or into its card window.
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Drag cards and lanes to rearrange them, move or copy them between boards, or drop files from Finder to create new cards.
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Cut, copy, and paste cards and lanes — within a board, across boards, or as plain text into other apps.
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Deleted cards land in a trash lane you can show beside your lanes; drag a card out (or cut and paste it) to restore it.
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Undo and redo cover every board action, including bringing back a deleted lane with all its cards.
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A card window keeps its own undo trail while open; closing it folds everything you did there into one board-level undo step.
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Start new boards from ten bundled templates, or save any board as a template of your own.
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Search filters the board as you type, and new cards you create clear the filter so they never vanish under it.
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Style cards and lanes from a twelve-color palette, tint lanes with a band, and give each board its own background.
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The whole app works from the keyboard — arrow-key navigation, drag-free card moves, and Full Keyboard Access on every control.
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VoiceOver reads boards as lanes of cards, announces outside changes in one polite digest, and names a focused card that was deleted externally.
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Every board gets a guide file teaching AI agents the folder format, kept up to date automatically.
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A hand-made card file no longer needs an order or schema line — the card simply lands at the end of its lane until you place it.
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Every board carries a .gitignore naming which files count as noise, so system files like .DS_Store stay put instead of being gathered into a card's attachments.
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Boards open into their own window right away, with a quiet spinner while a large one is read, and ⌘W cancels an open in progress.
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A board that won't open now explains itself in that window, listing every problem file by file and grouped by what's wrong.
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Each listed file offers Reveal in Finder and Open in Editor, so you can fix it yourself and press Re-check.
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Repair and Open makes the fixes that are safe to make — a folder missing its board file, a board missing its format line — and opens the board.
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You can skip a file Lanework can't fix and open the board without it; the board then names what was left out, and asks again next time.
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Every card can carry a comment thread, shown beside or below the card's text in its window.
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The comment composer keeps its draft inside the board itself, so a half-written comment is waiting whenever and wherever you reopen the card.
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Comments render Markdown like the card body, take file drops of their own, and note when they've been edited.
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Board search now matches comment text, and ⌘F in a card window steps through matches across the whole thread.
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Deleting a comment takes effect immediately, stays undoable in the card's window, and board-level undo can still bring it back after the window closes.
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Zoom the board in and out from the View menu (⌘+ and ⌘−, ⌘0 for actual size), and the size you settle on is remembered across launches.
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