Survive deleted-and-saved @Models on the started-run navigation path
TestFlight 2.3 (125) "crashed when watch ended an exercise": the
isDeleted guard from 85e1582 only covers the delete→save window. Once
the deletion is saved the model unregisters — isDeleted reads false
again, modelContext goes nil, and any persisted-property read still
traps (_InitialBackingData.getValue). StartedWorkoutNavigator retained
the run's @Model in @State for the whole workout, so an observer
remove/re-add churn (e.g. iCloud reachability flapping) invalidated it
underneath the pushed screen, and the watch's completion push triggered
the rebuild that read it.
Two layers: the fromLive/SplitDetailView guards now also require a
non-nil modelContext, and StartedWorkoutNavigator pushes a plain id
route, re-fetching the entity fresh on every destination build — a
re-imported run resolves to its live instance; a gone run shows a
placeholder instead of trapping.
Claude-Session: https://claude.ai/code/session_01PVNBVKp5bcq52X722uMjwT
This commit is contained in:
@@ -1,5 +1,7 @@
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**July 2026**
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Finishing an exercise from the watch no longer risks crashing the workout screen on the iPhone.
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Deleting a workout no longer crashes the app.
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While you rest between exercises, the workout screen now previews the next exercise's figure and name so you can see what's coming up.
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@@ -62,8 +62,14 @@ extension WorkoutDocument {
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/// map — eagerly for *every* row in the parent list, including during the view-graph
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/// update that fires the instant a workout is deleted. Any map of an entity not
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/// already known to be live must go through this guard.
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///
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/// `isDeleted` alone is not enough: it is true only between `context.delete()` and
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/// `context.save()`. Once the deletion is saved the model becomes *unregistered* —
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/// `isDeleted` reads false again, `modelContext` goes nil, and any persisted-property
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/// read still traps. A `@Model` retained across time (not freshly fetched) can reach
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/// this map in that state, so check both.
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init?(fromLive workout: Workout) {
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guard !workout.isDeleted else { return nil }
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guard !workout.isDeleted, workout.modelContext != nil else { return nil }
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self.init(from: workout)
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}
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@@ -32,9 +32,13 @@ struct SplitDetailView: View {
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// A closure-based `NavigationLink` builds this destination eagerly for every
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// row in the parent list, including during the update that fires when a split
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// is deleted — and reading any persisted property (even `id`) on a deleted
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// `@Model` traps. An empty id maps to no live split, so `body` shows the
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// "Split Unavailable" state and dismisses; the row is on its way out anyway.
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_splitID = State(initialValue: split.isDeleted ? "" : split.id)
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// `@Model` traps. `isDeleted` alone misses a deletion that has already been
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// saved (the model unregisters: `isDeleted` false again, `modelContext` nil,
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// reads still trap), so check both. An empty id maps to no live split, so
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// `body` shows the "Split Unavailable" state and dismisses; the row is on its
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// way out anyway.
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let live = !split.isDeleted && split.modelContext != nil
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_splitID = State(initialValue: live ? split.id : "")
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}
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private var split: Split? {
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@@ -322,14 +322,31 @@ struct SplitPickerSheet: View {
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/// file→observer→cache loop round-trips, so we poll the cache for the entity and push it
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/// the moment it lands.
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private struct StartedWorkoutNavigator: ViewModifier {
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/// The pushed state is a plain value wrapping the run's id — never a retained
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/// `@Model`. This screen stays pushed for the whole workout, and the run's entity
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/// can be deleted and re-imported underneath it (observer remove/re-add churn, a
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/// remote delete); a `@Model` held in `@State` would be *invalidated* by then —
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/// deleted-and-saved models read `isDeleted == false` yet trap on any property
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/// access (the TestFlight 2.3 (125) "crashed when watch ended an exercise" report).
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private struct RunRoute: Identifiable, Hashable { let id: String }
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@Environment(\.modelContext) private var modelContext
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@Binding var pendingWorkoutID: String?
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@State private var resolvedWorkout: Workout?
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@State private var resolvedRun: RunRoute?
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func body(content: Content) -> some View {
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content
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.navigationDestination(item: $resolvedWorkout) { workout in
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WorkoutLogListView(workout: workout)
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.navigationDestination(item: $resolvedRun) { route in
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// Re-fetch on every build so the destination always maps a live
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// entity; a re-imported run resolves to its fresh instance.
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if let workout = CacheMapper.fetchWorkout(id: route.id, in: modelContext) {
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WorkoutLogListView(workout: workout)
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} else {
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ContentUnavailableView(
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"Workout Unavailable",
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systemImage: "xmark.circle",
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description: Text("This workout is no longer on this device."))
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}
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}
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.onChange(of: pendingWorkoutID) { _, id in
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guard let id else { return }
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@@ -344,8 +361,8 @@ private struct StartedWorkoutNavigator: ViewModifier {
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Task {
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for _ in 0..<20 {
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try? await Task.sleep(for: .milliseconds(150))
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if let workout = CacheMapper.fetchWorkout(id: id, in: modelContext) {
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resolvedWorkout = workout
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if CacheMapper.fetchWorkout(id: id, in: modelContext) != nil {
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resolvedRun = RunRoute(id: id)
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pendingWorkoutID = nil
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return
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}
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