Restructure into a three-tab app with Progress, goals, and Meditation
The UX redesign's first landing (spec in UX-REDESIGN.md): ContentView becomes a Today / Progress / Settings TabView, "Routine" replaces "Split" in every user-facing string and view name (code-level types keep their names), and workout starting moves to shared WorkoutStarter / StartedWorkoutNavigator plumbing. - New Progress tab: weekly goal streaks, workout trends, per-exercise weight progression, achievements, and the full history list (WorkoutLogsView -> WorkoutHistoryView). - Goals: stable categories workouts roll up to, managed from Settings. - New Meditation exercise + starter routine; timed sits record to Apple Health as Mind & Body sessions. Claude-Session: https://claude.ai/code/session_012qw2itfzKyEJ1HpsFt8Ex4
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@@ -32,11 +32,11 @@ struct ExerciseLibraryDetailView: View {
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let exerciseName: String
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/// This exercise wherever it appears in the user's splits — the source of the
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/// This exercise wherever it appears in the user's routines — the source of the
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/// recorded machine settings.
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@Query private var exercises: [Exercise]
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/// Presents the settings editor; carries the splits the edit writes back to.
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/// Presents the settings editor; carries the routines the edit writes back to.
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@State private var settingsEdit: SettingsEditRoute?
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/// True while content extends below the scroll area — drives the bottom fade
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@@ -63,31 +63,31 @@ struct ExerciseLibraryDetailView: View {
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}
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/// Distinct recorded machine-settings lists for this exercise. Usually one; when
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/// splits disagree, each distinct list keeps its split's name as a label. Each
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/// group carries every split showing that list, so an edit updates them all and
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/// routines disagree, each distinct list keeps its routine's name as a label. Each
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/// group carries every routine showing that list, so an edit updates them all and
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/// they stay deduped.
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private var settingsGroups: [SettingsGroup] {
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var groups: [SettingsGroup] = []
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for exercise in exercises {
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guard let settings = exercise.machineSettings, !settings.isEmpty else { continue }
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if let i = groups.firstIndex(where: { $0.settings == settings }) {
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if let id = exercise.split?.id { groups[i].splitIDs.append(id) }
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if let id = exercise.routine?.id { groups[i].routineIDs.append(id) }
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continue
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}
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groups.append(SettingsGroup(
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label: exercise.split?.name,
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label: exercise.routine?.name,
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settings: settings,
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splitIDs: exercise.split.map { [$0.id] } ?? []
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routineIDs: exercise.routine.map { [$0.id] } ?? []
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))
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}
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if groups.count == 1 { groups[0].label = nil }
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return groups
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}
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/// Every split containing this exercise — the write targets when settings are
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/// Every routine containing this exercise — the write targets when settings are
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/// recorded here for the first time.
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private var containingSplitIDs: [String] {
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exercises.compactMap { $0.split?.id }
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private var containingRoutineIDs: [String] {
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exercises.compactMap { $0.routine?.id }
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}
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var body: some View {
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@@ -103,10 +103,10 @@ struct ExerciseLibraryDetailView: View {
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MachineSettingsCard(
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groups: [],
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onEdit: edit(group:),
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// Recording needs a split exercise to write to — without
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// Recording needs a routine exercise to write to — without
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// one the card explains instead of offering a dead button.
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onAdd: containingSplitIDs.isEmpty ? nil : {
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settingsEdit = SettingsEditRoute(initial: [], targetSplitIDs: containingSplitIDs)
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onAdd: containingRoutineIDs.isEmpty ? nil : {
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settingsEdit = SettingsEditRoute(initial: [], targetRoutineIDs: containingRoutineIDs)
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}
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)
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}
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@@ -165,10 +165,10 @@ struct ExerciseLibraryDetailView: View {
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.onDisappear { services.speechAnnouncer.stop() }
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.sheet(item: $settingsEdit) { route in
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MachineSettingsSheet(exerciseName: exerciseName, initialSettings: route.initial) { updated in
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let targets = route.targetSplitIDs
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let targets = route.targetRoutineIDs
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Task {
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for splitID in targets {
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await sync.writeBackMachineSettings(updated, exerciseName: exerciseName, splitID: splitID)
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for routineID in targets {
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await sync.writeBackMachineSettings(updated, exerciseName: exerciseName, routineID: routineID)
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}
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}
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}
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@@ -176,29 +176,29 @@ struct ExerciseLibraryDetailView: View {
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}
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private func edit(group: SettingsGroup) {
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settingsEdit = SettingsEditRoute(initial: group.settings, targetSplitIDs: group.splitIDs)
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settingsEdit = SettingsEditRoute(initial: group.settings, targetRoutineIDs: group.routineIDs)
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}
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}
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/// One distinct recorded settings list and the splits it came from (the edit targets).
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/// One distinct recorded settings list and the routines it came from (the edit targets).
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fileprivate struct SettingsGroup {
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var label: String?
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var settings: [MachineSetting]
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var splitIDs: [String]
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var routineIDs: [String]
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}
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/// Sheet route: the settings to seed the editor with and the splits a save writes to.
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/// Sheet route: the settings to seed the editor with and the routines a save writes to.
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private struct SettingsEditRoute: Identifiable {
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let id = UUID()
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var initial: [MachineSetting]
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var targetSplitIDs: [String]
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var targetRoutineIDs: [String]
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}
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/// The user's recorded machine comfort settings, set apart from the reference text
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/// as a card: name–value rows, grouped per split when the recorded lists differ.
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/// as a card: name–value rows, grouped per routine when the recorded lists differ.
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/// Empty `groups` renders the not-yet-recorded state (shown for machine-based
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/// exercises so the feature is visible before first use), with an Add button when
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/// the exercise lives in at least one split (`onAdd` non-nil). A single group edits
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/// the exercise lives in at least one routine (`onAdd` non-nil). A single group edits
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/// from the header; disagreeing groups edit per group.
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private struct MachineSettingsCard: View {
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let groups: [SettingsGroup]
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@@ -222,7 +222,7 @@ private struct MachineSettingsCard: View {
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if groups.isEmpty {
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Text(onAdd != nil
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? "None recorded yet — save the seat, pad, and pin positions once and they'll be here next time."
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: "None recorded yet. Add this exercise to a split, then record its settings here or from the workout screen.")
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: "None recorded yet. Add this exercise to a routine, then record its settings here or from the workout screen.")
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.font(.callout)
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.foregroundStyle(.secondary)
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}
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