The rest/timed-work countdown deadline is shared by both devices, but the page flip crossing it is a local ticker event — and stamping the *next* phase's anchor at Date() when that event finally ran baked a sleeping watch's lateness (throttled wrist-down ticker) into its next count-up, leaving the two devices permanently offset with nothing on the wire to correct. Auto-advances now chain the anchor instead: the finished phase's computed end (passed out of CountdownPhaseView) becomes the next page's PageAnchor, with the next window derived from it via liveSnapshot(for:at:). A device arbitrarily late to a boundary shows exactly what the on-time device shows, and a stack of missed boundaries fast-forwards itself — each chained page lands already-elapsed and advances on its own next tick, skipping the start/stop haptics for boundaries that passed while asleep (only a just-crossed boundary buzzes). The remoteAnchor* fields are generalized into one PageAnchor (remote frames and chained auto-advances are the same concept: a page whose timer counts from a known instant); the phone's Live Activity emit honors it unchanged.
185 lines
9.8 KiB
Markdown
185 lines
9.8 KiB
Markdown
# Phone ↔ Watch Communication
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How the iPhone app and the Watch app talk to each other. The governing rule: **the
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iPhone is the sole writer of iCloud Drive**. The watch never touches iCloud — it keeps
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a local SwiftData cache fed only by phone pushes, edits optimistically, and round-trips
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every durable change through the phone.
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> For a per-scenario walkthrough (phone/watch starts a split, drives an exercise, ends a
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> run, edit locks, cold launch, …) as sequence + state diagrams — including where the
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> watch's HealthKit session leaks — see [`WATCH-SYNC-SCENARIOS.md`](WATCH-SYNC-SCENARIOS.md).
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Source files:
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- Wire format: `Shared/Connectivity/WCPayload.swift`
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- Phone side: `Workouts/Connectivity/PhoneConnectivityBridge.swift`
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- Watch side: `Workouts Watch App/Connectivity/WatchConnectivityBridge.swift`
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- Phone ingest: `SyncEngine.ingestFromWatch` (`Workouts/Sync/SyncEngine.swift`)
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- Watch app launch: `Workouts/HealthKit/WorkoutLauncher.swift` + `Workouts Watch App/WorkoutSessionManager.swift`
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## Channels at a glance
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| Channel | Direction | WatchConnectivity API | Semantics | Payload |
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|---|---|---|---|---|
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| State push | Phone → Watch | `updateApplicationContext` | Latest-wins, delivered even if watch is asleep | All splits + active/recent workouts (JSON `Data` blobs), settings, edit locks |
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| Workout update | Watch → Phone | `sendMessage`, falling back to `transferUserInfo` | Immediate when reachable; queued-guaranteed otherwise (unordered mix) | One `WorkoutDocument` |
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| Sync request | Watch → Phone | `sendMessage` | Reachable-only, best-effort | Type marker only |
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| Live-run mirror | Both ways | `sendMessage` only | Reachable-only + a depth-1 staged re-send on reconnect | `LiveProgress` frame / `liveEnded` marker |
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| Watch app launch | Phone → Watch | — (HealthKit, not WC) | Best-effort | `HKWorkoutConfiguration` via `startWatchApp(toHandle:)` |
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```mermaid
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flowchart LR
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subgraph iPhone
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Views[SwiftUI views] --> SE[SyncEngine]
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SE -->|writes files| ICD[(iCloud Drive)]
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ICD -->|NSMetadataQuery deltas| SE
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SE -->|upserts| PC[(SwiftData cache)]
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SE -->|onCacheChanged| PB[PhoneConnectivityBridge]
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PB --- LRS[LiveRunState]
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WL[WorkoutLauncher]
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end
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subgraph Watch
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WB[WatchConnectivityBridge]
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WB -->|upsert + prune| WC[(SwiftData cache)]
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WC -->|"@Query"| WViews[Watch views]
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WViews -->|"update(workout:)"| WB
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WSM[WorkoutSessionManager]
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end
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PB -->|"application context: splits + workouts + settings + edit locks"| WB
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WB -->|"workoutUpdate / requestSync"| PB
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PB <-->|"live-run frames (ephemeral)"| WB
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WL -->|"HealthKit startWatchApp"| WSM
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```
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## 1. Phone → Watch: the state push
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`PhoneConnectivityBridge.pushAll()` serializes the phone's cache into one
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`updateApplicationContext` dictionary. Application context is **latest-state-wins**:
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watchOS keeps only the newest dictionary and delivers it when the watch app runs, so
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every push must be complete — a push that omitted a key would read as that state being
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cleared.
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**What's in it:**
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- **Splits** — all of them, as `[SplitDocument]` JSON.
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- **Workouts** — only what the watch can act on: every active run (in-progress /
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not-started, uncapped) plus up to 25 completed ones from the last ~24 h, as
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`[WorkoutDocument]` JSON.
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- **Settings** — `restSeconds`, `doneCountdownSeconds`, `weightUnit` (from the phone's
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`UserDefaults`; the watch writes them into its own).
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- **Edit locks** — `editingWorkoutID` / `editingSplitID`: while the phone has a workout
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or split open in an editor, the watch parks any matching run and blocks re-entry, so
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only one device drives a run at a time. Absent keys mean "not editing".
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**When it fires:** on every `SyncEngine.onCacheChanged` (local edits *and* changes
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arriving from iCloud), on session activation, on reachability restored, on a watch
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`requestSync`, and immediately on any edit-lock change.
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**How the watch applies it:** `WatchCacheApplier` upserts every document sent, then
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**prunes** anything absent — the pushed sets are authoritative, which is how a delete
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on the phone propagates (the deleted workout simply stops being sent). A payload that
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fails to decode (phone and watch running different document schemas) is skipped
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entirely — no upsert, no prune — so a bogus empty set can never wipe real rows.
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## 2. Watch → Phone: the workout round trip
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The watch edits its local cache **optimistically** (so its UI is instant), then
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forwards the whole updated `WorkoutDocument` to the phone. Transport is
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`sendMessage` when the phone is reachable, with a `transferUserInfo` fallback
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(guaranteed, queued, survives the watch app dying) when it isn't or the send fails.
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The two are **unordered** relative to each other, which is why the phone gates intake
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by `updatedAt`.
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`SyncEngine.ingestFromWatch` on the phone:
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1. **Tombstone veto** — a workout deleted on the phone is never resurrected by a stale
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watch copy; the phone just re-pushes authoritative state so the watch drops it.
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2. **Pending-delete veto** — same veto for a queued delete whose stub hasn't landed yet.
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3. **`updatedAt` intake gate** — strictly newer than the cache is accepted; strictly
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older means the watch is behind (re-push state to correct it); equal is a
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duplicate/echo (ignored). Note: this arbitrates timestamps, not content — see the
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known limit documented at `ingestFromWatch` (durable fix would be per-log merge).
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4. An accepted document is written to iCloud Drive and upserted into the cache, which
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fires `onCacheChanged` → `pushAll()` — so the watch always gets an authoritative echo.
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```mermaid
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sequenceDiagram
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participant WV as Watch view
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participant WB as WatchConnectivityBridge
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participant PB as PhoneConnectivityBridge
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participant SE as SyncEngine (phone)
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participant IC as iCloud Drive
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WV->>WB: update(workout doc)
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WB->>WB: optimistic upsert into watch cache
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alt phone reachable
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WB->>PB: sendMessage(workoutUpdate)
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else unreachable or send failed
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WB->>PB: transferUserInfo(workoutUpdate) — queued
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end
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PB->>SE: ingestFromWatch(doc)
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alt tombstoned or pending delete
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SE-->>PB: veto — onCacheChanged only
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else updatedAt strictly newer
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SE->>IC: write Workouts/YYYY/MM/id.json
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SE->>SE: upsert phone cache
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SE-->>PB: onCacheChanged
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end
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PB->>WB: updateApplicationContext (authoritative echo)
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WB->>WB: upsert + prune watch cache
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```
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A cold-starting watch sends `requestSync` (and re-applies the last received context
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eagerly); the phone answers with a fresh `pushAll()`.
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## 3. Live-run mirror (ephemeral, both directions)
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While a run's exercise flow is open on one device, that device broadcasts
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`LiveProgress` frames — workout/log IDs, exercise name, phase, set index/count, and a
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**wall-clock phase anchor** — so the other device can follow along (the phone's
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follower cover, or the watch's, unless that run is already open there or the user
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dismissed it). `liveEnded` tells the peer to drop the follower.
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This channel is deliberately *not* persistence:
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- Frames go over `sendMessage` only (reachable-only); they are never written anywhere.
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- Each side stages **one** pending frame (latest-wins) and re-sends it when
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reachability or activation returns — a newer frame or the terminal `liveEnded`
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replaces whatever is staged, so a re-send is never stale. Because frames carry an
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absolute wall-clock anchor, a late arrival self-corrects its timers.
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- A send that *fails* while the peer is nominally reachable (no reachability edge to
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re-flush on) is retried with a short backoff, a handful of times per staged message.
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- Receiving a frame that outranks the staged outbound one for the same run **drops the
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staged frame** — the peer has moved past it, and a reconnect re-send would yank the
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run backwards. Symmetrically, a delivery the staged frame outranks (late or
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version-collided) is ignored.
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- Both sides stamp frames from a shared monotonic `version` (each bumps its counter
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past anything it receives), so either side can drop an out-of-order delivery. The
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sequence isn't collision-free — after a lost frame both devices can mint the same
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version — so every staleness comparison tie-breaks on the frame's wall-clock anchor
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(`LiveProgress.isNewer`): the later human action wins.
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- **Durable repair**: if a frame is lost outright (retries spent, no reconnect), the
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transition's durable write still lands via its own channel. The run screens compare
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the absorbed doc's `currentStateIndex` against everything they've recorded or
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followed, and jump *forward* to the first unfinished set's work page — so a lost
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frame degrades to a briefly-stale page, never a stuck one.
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- **Auto-advances are never sent** — both devices cross countdown boundaries
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independently off the shared deadline. Each crossing anchors the *next* phase at the
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finished phase's computed end, not at tick time, so a device whose ticker slept
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through the boundary (wrist-down throttling) shows the same next-phase timer as one
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that crossed on time — and a stack of missed boundaries fast-forwards itself, one
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tick per phase, silently (catch-up hops skip the haptics).
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- Date anchors ride as native plist values, not JSON — `DocumentCoder` is ISO-8601,
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which would round off the sub-second precision the timers need.
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## 4. Launching the Watch app (HealthKit, not WatchConnectivity)
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An iPhone app cannot foreground its Watch app via WatchConnectivity. When a workout
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starts on the phone, `WorkoutLauncher` uses the one sanctioned path — HealthKit's
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`startWatchApp(toHandle:)` with an `HKWorkoutConfiguration` — which wakes the Watch
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app; there, `WorkoutSessionManager` starts a matching `HKWorkoutSession` so the watch
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stays foregrounded for the duration of the run. Best-effort: it silently tolerates no
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paired watch, and the session is runtime-only — it plays no part in data sync.
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