Files
workouts/Workouts Watch App/Views/ActiveWorkoutGateView.swift
T
rzen 0ad93a09da Save workouts to Apple Health with live watch metrics and a post-workout summary
Watch sessions now run an HKLiveWorkoutBuilder: heart rate and active
energy are collected live (shown in an in-workout HUD), saved to Health
as a real HKWorkout on completion, and carried back to the phone as
WorkoutMetrics on the workout document. Phone-only workouts get an
estimated Health workout (MET x bodyweight x duration) after a 10s
debounce that a late-arriving watch session cancels; a launch sweep
backfills workouts completed within the last day. Dedupe is keyed on
metrics.healthKitWorkoutUUID plus the metrics source.

Splits gain an activity type (strength, functional, HIIT, core, cardio,
cycling) that categorizes the Health workout and picks the MET value.
A post-workout summary sheet (duration, calories, avg/max HR, HR zones,
total volume) fills in live and is also shown on completed workouts.
Weights can now display in lb or kg (display-only relabel), synced to
the watch over the existing application context.

WorkoutDocument schema 1->2 (metrics are irreplaceable, so older apps
must quarantine rather than strip them); cache schema 2 rebuilds the
SwiftData store with the new metric columns. Deleting a workout in the
app intentionally leaves its Health record in place.
2026-07-05 07:46:35 -04:00

204 lines
8.3 KiB
Swift

//
// ActiveWorkoutGateView.swift
// Workouts Watch App
//
// Copyright 2025 Rouslan Zenetl. All Rights Reserved.
//
import SwiftUI
import SwiftData
/// Root of the watch app. The watch only runs the workouts that are currently
/// active on the phone — there's no history browsing here. An "active" workout is a
/// cached one that isn't finished (`notStarted` or `inProgress`); a workout is
/// created on the phone as `notStarted` the moment a split is picked, and flips to
/// `completed` once every exercise is done, at which point it drops off this list.
///
/// The root shows every active workout (most-recent first); picking one opens its
/// exercise list.
struct ActiveWorkoutGateView: View {
@Environment(WatchConnectivityBridge.self) private var bridge
@Environment(WorkoutSessionManager.self) private var sessionManager
@Query(sort: \Workout.start, order: .reverse) private var workouts: [Workout]
@Query private var splits: [Split]
/// Navigated workouts (depth 1). Held here — rather than relying on implicit
/// `NavigationLink` destinations — so we can pop back to the gate the moment the phone
/// takes over editing the run we're inside.
@State private var path: [ActiveWorkoutRoute] = []
private var activeWorkouts: [Workout] {
workouts.filter { $0.status == .inProgress || $0.status == .notStarted }
}
private func split(for workout: Workout) -> Split? {
guard let id = workout.splitID else { return nil }
return splits.first { $0.id == id }
}
/// True while the phone has this workout's exercise — or the split it came from — open
/// in an editor. The watch parks such a run and blocks re-entry so the phone owns the
/// edit and the watch can't forward a stale optimistic write over it.
private func isLockedForEditing(_ workout: Workout) -> Bool {
if let id = bridge.editingWorkoutID, id == workout.id { return true }
if let splitID = bridge.editingSplitID, splitID == workout.splitID { return true }
return false
}
var body: some View {
NavigationStack(path: $path) {
Group {
if activeWorkouts.isEmpty {
emptyState
} else {
List {
ForEach(activeWorkouts) { workout in
row(for: workout)
}
}
.navigationTitle("In Progress")
}
}
.navigationDestination(for: ActiveWorkoutRoute.self) { route in
// Resolve from the full set (not just active) so a run that finishes while
// you're inside it still renders rather than blanking.
if let workout = workouts.first(where: { $0.id == route.workoutID }) {
WorkoutLogListView(workout: workout)
}
}
}
.task {
// Nothing to run yet — pull fresh state in case the phone just started one.
if activeWorkouts.isEmpty { bridge.requestSync() }
}
.onChange(of: activeWorkouts.map(\.id)) { previouslyActive, nowActive in
// The active list just emptied — the run either completed or was discarded.
// Route the HealthKit session accordingly.
if nowActive.isEmpty, !previouslyActive.isEmpty {
endSession(previouslyActive: previouslyActive)
}
}
// The phone just entered (or left) an editor — if we're inside the now-locked run,
// pop back to the gate so re-entry rebuilds a fresh working copy. Also pop if the run
// we're inside was pruned (discarded/deleted on the phone, or aged out of the push).
.onChange(of: bridge.editingWorkoutID) { _, _ in popIfNavigatedRunUnavailable() }
.onChange(of: bridge.editingSplitID) { _, _ in popIfNavigatedRunUnavailable() }
.onChange(of: workouts.map(\.id)) { _, _ in popIfNavigatedRunUnavailable() }
}
@ViewBuilder
private func row(for workout: Workout) -> some View {
if isLockedForEditing(workout) {
ActiveWorkoutRow(workout: workout, split: split(for: workout), editingOnPhone: true)
} else {
NavigationLink(value: ActiveWorkoutRoute(workoutID: workout.id)) {
ActiveWorkoutRow(workout: workout, split: split(for: workout))
}
}
}
/// The active list emptied: decide whether the run completed (save it to Health,
/// attach the captured metrics, and forward them to the phone) or was discarded
/// (throw the session data away). A completed run stays in the cache as `.completed`;
/// a discarded one is tombstoned on the phone and pruned from the cache, so its
/// absence from `workouts` is the discard signal.
private func endSession(previouslyActive ids: [String]) {
let finished = ids
.compactMap { id in workouts.first { $0.id == id } }
.first { $0.status == .completed }
guard let finished else {
// Nothing survived as completed → the run was discarded. Don't save it.
sessionManager.discard()
return
}
let doc = WorkoutDocument(from: finished)
Task {
guard var metrics = await sessionManager.finishAndSave() else { return }
metrics.totalVolume = WorkoutVolume.total(doc.logs)
var updated = doc
updated.metrics = metrics
updated.updatedAt = Date()
// Carry the captured metrics back to the phone (and thus iCloud) over the
// existing workout-update path.
bridge.update(workout: updated)
}
}
/// If the run we're currently navigated into is no longer available — pruned from the
/// cache (discarded/deleted on the phone, or aged out of the pushed set), or locked
/// because the phone took over editing it — pop back to the gate.
private func popIfNavigatedRunUnavailable() {
guard let route = path.last else { return }
guard let workout = workouts.first(where: { $0.id == route.workoutID }) else {
path.removeAll()
return
}
if isLockedForEditing(workout) { path.removeAll() }
}
private var emptyState: some View {
ContentUnavailableView {
Label("Start a Workout", systemImage: "iphone")
} description: {
Text("Begin a workout on your iPhone to run it here.")
} actions: {
Button {
bridge.requestSync()
} label: {
Label("Refresh", systemImage: "arrow.triangle.2.circlepath")
}
}
}
}
// MARK: - Active Workout Row
private struct ActiveWorkoutRow: View {
let workout: Workout
let split: Split?
/// When true, the phone is editing this run — render it dimmed and non-tappable.
var editingOnPhone: Bool = false
private var logs: [WorkoutLog] { workout.logsArray }
private var doneCount: Int { logs.filter { $0.status == .completed }.count }
var body: some View {
HStack(spacing: 10) {
Image(systemName: editingOnPhone ? "pencil" : (split?.systemImage ?? "figure.strengthtraining.traditional"))
.font(.title3)
.foregroundStyle(split.map { Color.color(from: $0.color) } ?? .workTint)
.frame(width: 26)
VStack(alignment: .leading, spacing: 2) {
Text(workout.splitName ?? Split.unnamed)
.font(.headline)
.lineLimit(1)
Text(subtitle)
.font(.caption2)
.foregroundStyle(.secondary)
}
}
.opacity(editingOnPhone ? 0.5 : 1)
}
private var subtitle: String {
if editingOnPhone { return "Editing on iPhone…" }
guard !logs.isEmpty else { return workout.start.formattedDate() }
if doneCount == 0 { return "Not started · \(logs.count) exercises" }
return "\(doneCount) of \(logs.count) done"
}
}
// MARK: - Navigation
/// Stable, hashable handle for a navigated run. Keyed by id (not the `Workout` object) so
/// the path survives cache rebuilds, and a distinct type so it never collides with the
/// log-id destination inside `WorkoutLogListView`.
private struct ActiveWorkoutRoute: Hashable {
let workoutID: String
}