Files
workouts/Exercise Library/Deadlift/visual.svg
T
rzen fd2deaa9c7 Give cross-body bars a true 3D axis and fix the goblet squat hold
The orbit was always a real camera orbit — figure and props share one
rigid rotation — but a bar's screen-space angle authored the wrong 3D
rod: the default horizontal encoded a rod along the body axis, so
barbells hovered fixed on screen and vanished at the head-on view
where they should span widest. Line props now take "axis": "z" (both
renderers in lockstep, fixture-pinned): the world left-right direction
projects through the camera pitch like the floor quad — end-on plates
in profile, full span face-on, swinging with the hands in between.
Applied to the ten cross-body bars; vertical handles were already
orbit-invariant.

Goblet Squat's hand pins sat so close to the shoulders that the
two-bone IK was degenerate, flipping between a chicken-wing and an
elbow-behind solve; re-pinned level with the shoulders so the elbows
tuck straight down through the whole rep.

Claude-Session: https://claude.ai/code/session_01HJDQQDA9QdP8zByg43H5v3
2026-07-08 12:49:35 -04:00

23 lines
2.1 KiB
XML

<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 320 180" fill="none">
<title>Deadlift</title>
<path d="M 104.0 157.7 L 198.8 157.7 L 198.8 150.5 L 104.0 150.5 Z" fill="none" stroke="#b9bec9" stroke-width="2.1" stroke-linejoin="round"/>
<path id="leg_l" d="M 116.5 109.1 L 129.9 138.0 L 155.8 148.4 L 151.1 154.5" stroke="#86cfc5" stroke-width="3.5" stroke-linecap="round" stroke-linejoin="round"/>
<path id="arm_l" d="M 173.9 93.5 L 167.9 113.3 L 161.1 132.9" stroke="#a9afba" stroke-width="3.5" stroke-linecap="round" stroke-linejoin="round"/>
<path id="leg_r" d="M 112.4 109.5 L 127.4 137.5 L 153.0 148.7 L 148.1 154.6" stroke="#0d9488" stroke-width="4.2" stroke-linecap="round" stroke-linejoin="round"/>
<path id="girdle" d="M 173.9 93.5 L 169.8 93.5 L 169.8 94.8" stroke="#0d9488" stroke-width="3.5" stroke-linecap="round" stroke-linejoin="round"/>
<path id="pelvisBar" d="M 116.5 109.1 L 112.4 108.6 L 112.4 109.5" stroke="#0d9488" stroke-width="3.5" stroke-linecap="round" stroke-linejoin="round"/>
<path id="spine" d="M 112.4 108.6 Q 142.6 103.8 169.8 93.5" stroke="#0d9488" stroke-width="4.2" stroke-linecap="round" stroke-linejoin="round"/>
<path id="arm_r" d="M 169.8 94.8 L 164.3 114.8 L 158.1 134.6" stroke="#3a3f4b" stroke-width="4.2" stroke-linecap="round" stroke-linejoin="round"/>
<path d="M 159.6 130.6 L 159.6 136.9" stroke="#6b7180" stroke-width="2.8" stroke-linecap="round" stroke-linejoin="round"/>
<circle cx="159.6" cy="130.6" r="11.2" fill="#6b7180"/>
<circle cx="159.6" cy="136.9" r="11.2" fill="#6b7180"/>
<circle id="head" cx="183.4" cy="90.4" r="7.0" fill="white" stroke="#3a3f4b" stroke-width="4.2"/>
<line id="nose" x1="190.4" y1="91.2" x2="195.3" y2="91.8" stroke="#3a3f4b" stroke-width="2.8" stroke-linecap="round"/>
<g font-family="-apple-system, Helvetica, sans-serif" font-size="11" fill="#6b7180">
<line x1="224" y1="16" x2="238" y2="16" stroke="#3a3f4b" stroke-width="4" stroke-linecap="round"/>
<text x="243" y="20">near</text>
<line x1="273" y1="16" x2="287" y2="16" stroke="#a9afba" stroke-width="4" stroke-linecap="round"/>
<text x="292" y="20">far</text>
</g>
</svg>