Shoulder and pelvis widths grow to human-like proportions per profile (shoulders wider than hips for neutral/male, reversed for female) and are now drawn — bars across the attach points that read near-full-width face-on and as a shoulder/hip nub in profile, so limbs visibly hang from a torso instead of a point. Orbiting no longer re-solves IK pins in the rotated view (pins are canvas targets in the authored camera): the pose resolves first and the posed body rotates, which fixes hands sticking to stale screen points mid-orbit (Cat-Cow, Bird Dog, Plank). Leg Extension and Leg Curl swap their ankle bars for a machine roller disc — a new `roller` prop riding the shin's press side. Fixtures regenerated; both renderers updated in lockstep. Claude-Session: https://claude.ai/code/session_01LEoff8bXGBS83tK1c55Mf7
20 lines
1.8 KiB
XML
20 lines
1.8 KiB
XML
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<title>Bird Dog</title>
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<line x1="16" y1="156" x2="304" y2="156" stroke="#b9bec9" stroke-width="3" stroke-linecap="round"/>
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<path id="arm_r" d="M 112.0 94.7 L 83.7 84.9 L 55.3 75.2" stroke="#86cfc5" stroke-width="5" stroke-linecap="round" stroke-linejoin="round"/>
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<path id="girdle" d="M 106.0 92.7 L 106.0 92.7 L 112.0 94.7" stroke="#3a3f4b" stroke-width="5" stroke-linecap="round" stroke-linejoin="round"/>
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<path id="pelvisBar" d="M 190.0 106.0 L 190.0 106.0 L 196.0 108.0" stroke="#3a3f4b" stroke-width="5" stroke-linecap="round" stroke-linejoin="round"/>
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<path id="spine" d="M 190.0 106.0 Q 147.0 99.2 106.0 92.7" stroke="#3a3f4b" stroke-width="6" stroke-linecap="round" stroke-linejoin="round"/>
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<path id="arm_l" d="M 106.0 92.7 L 110.1 122.4 L 105.0 152.0" stroke="#0d9488" stroke-width="6" stroke-linecap="round" stroke-linejoin="round"/>
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<circle id="head" cx="86.2" cy="95.1" r="10" fill="white" stroke="#3a3f4b" stroke-width="6"/>
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<line id="nose" x1="76.5" y1="97.7" x2="69.8" y2="99.5" stroke="#3a3f4b" stroke-width="4" stroke-linecap="round"/>
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<g font-family="-apple-system, Helvetica, sans-serif" font-size="11" fill="#6b7180">
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<text x="292" y="20">far</text>
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</g>
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</svg>
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