Shoulder and pelvis widths grow to human-like proportions per profile (shoulders wider than hips for neutral/male, reversed for female) and are now drawn — bars across the attach points that read near-full-width face-on and as a shoulder/hip nub in profile, so limbs visibly hang from a torso instead of a point. Orbiting no longer re-solves IK pins in the rotated view (pins are canvas targets in the authored camera): the pose resolves first and the posed body rotates, which fixes hands sticking to stale screen points mid-orbit (Cat-Cow, Bird Dog, Plank). Leg Extension and Leg Curl swap their ankle bars for a machine roller disc — a new `roller` prop riding the shin's press side. Fixtures regenerated; both renderers updated in lockstep. Claude-Session: https://claude.ai/code/session_01LEoff8bXGBS83tK1c55Mf7
19 lines
1.7 KiB
XML
19 lines
1.7 KiB
XML
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<title>Hollow Body Hold</title>
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<line x1="16" y1="156" x2="304" y2="156" stroke="#b9bec9" stroke-width="3" stroke-linecap="round"/>
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<path id="girdle" d="M 108.8 131.1 L 102.8 129.1 L 102.8 129.1" stroke="#0d9488" stroke-width="5" stroke-linecap="round" stroke-linejoin="round"/>
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<path id="pelvisBar" d="M 191.0 150.0 L 185.0 148.0 L 185.0 148.0" stroke="#0d9488" stroke-width="5" stroke-linecap="round" stroke-linejoin="round"/>
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<path id="spine" d="M 185.0 148.0 Q 140.6 148.4 102.8 129.1" stroke="#0d9488" stroke-width="6" stroke-linecap="round" stroke-linejoin="round"/>
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<path id="arm_r" d="M 102.8 129.1 L 75.6 116.5 L 48.4 103.8" stroke="#3a3f4b" stroke-width="6" stroke-linecap="round" stroke-linejoin="round"/>
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<circle id="head" cx="87.4" cy="116.3" r="10" fill="white" stroke="#3a3f4b" stroke-width="6"/>
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<line id="nose" x1="93.9" y1="108.6" x2="98.4" y2="103.3" stroke="#3a3f4b" stroke-width="4" stroke-linecap="round"/>
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<g font-family="-apple-system, Helvetica, sans-serif" font-size="11" fill="#6b7180">
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<line x1="224" y1="16" x2="238" y2="16" stroke="#3a3f4b" stroke-width="4" stroke-linecap="round"/>
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<text x="243" y="20">near</text>
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<text x="292" y="20">far</text>
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</svg>
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