rzen 7400094eda End the watch session on Discard, plus start-flow UX tweaks
Watch-side follow-through for the End Workout flow:
- The phone now pushes an authoritative set (in-progress, not-started, and
  completed within 24h) instead of the 25 most-recent workouts, and the watch
  prunes any workout absent from it. So a Discard/Delete (or a completed run aging
  out) drops off the watch, empties its active list, and ends the HKWorkoutSession
  — fixing the persistent wrist-raise re-foregrounding. The watch never originates
  a workout, so pruning can't lose local data; the 24h grace keeps a just-finished
  run on screen. The gate pops if the run you're viewing is pruned.

UX tweaks:
- The in-workout ⋯ is now a pull-down Menu (Add Exercise / End Workout) rather than
  an action sheet.
- Starting a split while another workout is still active now prompts to end the
  current one(s) — keeping their progress — or run in parallel. Wired into both
  start paths (the split picker and "Start This Split"), via a shared
  WorkoutDocument.endKeepingProgress() helper.

Claude-Session: https://claude.ai/code/session_01SCv7zvGFcKy47KSTnTLxRe
2026-06-22 21:30:06 -04:00
2026-06-20 14:17:26 -04:00

Workouts

A workout tracking app for iPhone and Apple Watch. Build workout splits, run sessions, and track your progress — with your data stored as plain JSON files in your own iCloud Drive.

Key Features

  • Workout splits — organize exercises into reusable routines with custom colors and icons. Start with built-in starter splits (Upper Body / Core / Lower Body) generated from a bundled exercise catalog.
  • Exercise library — a bundled catalog of starter exercises (bodyweight and machine-based) to populate your splits.
  • Run a workout — start a session from a split, then tap an exercise to run it as a paged flow: a Ready? lead-in, count-up work phases, count-down rests, and a Finish page — mirroring the Apple Watch. Swipe a row to mark it complete, or swipe to edit its plan (sets/reps/weight or duration) and notes. End a workout early from the menu — Save keeps your progress (remaining exercises are marked skipped) or Discard removes it.
  • Progress tracking — weight-progression charts per exercise across past sessions.
  • Apple Watch companion — starting a workout on the iPhone launches the watch app straight into it. The watch lists your in-progress workouts; pick one, pick an exercise, and run it as a paged flow: a Ready? lead-in, count-up work phases, count-down rests with final-three-second haptics and auto-advance, and a Finish page with One More and a Done that auto-completes after a countdown. A phase-dot row (purple work, teal rest) tracks progress. Rest time and the auto-finish countdown are configurable; changes sync back to the phone.
  • Two-way live run — prop your iPhone up during an Apple Watch workout and it runs the same Ready → work/rest → Finish flow with live timers, in step with the watch. It's bidirectional: drive from either device — swipe ahead, finish a set, add one — and the other follows. Only human transitions are sent; automatic ones (a rest timer ending) advance both devices independently off shared start times, so they never fight.
  • Watch face complication — a launcher complication you can place on any Apple Watch face; tap it to open the app. Available in the circular, corner, inline, and rectangular accessory slots.
  • iCloud Drive sync — your data lives as human-readable JSON in your iCloud Drive, synced across devices and visible in the Files app. iCloud is required.

Architecture

iCloud Drive JSON documents are the sole source of truth; a local SwiftData store is a rebuildable read-through cache populated exclusively by an NSMetadataQuery observer (one-way flow: files → observer → cache). The phone is the only device that touches iCloud Drive; the Apple Watch is a thin remote that round-trips workout changes through the phone via WatchConnectivity.

See REQUIREMENTS.md for the data model and CLAUDE.md for project guidance.

Building

The Xcode project is generated with XcodeGen:

xcodegen generate
open Workouts.xcodeproj

Requires Xcode 26 (iOS 26 / watchOS 26, Swift 6).

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