- Copy ExerciseView from Workouts_old, adapt for CoreData - Add WeightProgressionChartView with historical weight data and chart - Refactor CheckboxListItem to use Button for checkbox tap handling - Update WorkoutLogListView to use NavigationLink for exercise details - Checkbox taps now only cycle status, row tap navigates to exercise
166 lines
5.6 KiB
Swift
166 lines
5.6 KiB
Swift
//
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// ExerciseView.swift
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// Workouts
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//
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// Created by rzen on 7/18/25 at 5:44 PM.
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//
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// Copyright 2025 Rouslan Zenetl. All Rights Reserved.
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//
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import SwiftUI
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import CoreData
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import Charts
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struct ExerciseView: View {
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@Environment(\.managedObjectContext) private var viewContext
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@Environment(\.dismiss) private var dismiss
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@ObservedObject var workoutLog: WorkoutLog
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var allLogs: [WorkoutLog]
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var currentIndex: Int = 0
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@State private var progress: Int = 0
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@State private var navigateTo: WorkoutLog? = nil
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let notStartedColor = Color.white
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let completedColor = Color.green
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var body: some View {
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Form {
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Section(header: Text("Navigation")) {
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HStack {
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Button(action: navigateToPrevious) {
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HStack {
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Image(systemName: "chevron.left")
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Text("Previous")
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}
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}
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.disabled(currentIndex <= 0)
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Spacer()
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Text("\(currentIndex + 1) of \(allLogs.count)")
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.foregroundColor(.secondary)
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Spacer()
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Button(action: navigateToNext) {
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HStack {
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Text("Next")
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Image(systemName: "chevron.right")
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}
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}
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.disabled(currentIndex >= allLogs.count - 1)
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}
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.padding(.vertical, 8)
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}
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Section(header: Text("Progress")) {
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LazyVGrid(columns: Array(repeating: GridItem(.flexible()), count: Int(workoutLog.sets)), spacing: 2) {
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ForEach(1...Int(workoutLog.sets), id: \.self) { index in
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ZStack {
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let completed = index <= progress
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let color = completed ? completedColor : notStartedColor
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RoundedRectangle(cornerRadius: 8)
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.fill(
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LinearGradient(
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gradient: Gradient(colors: [color, color.darker(by: 0.2)]),
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startPoint: .topLeading,
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endPoint: .bottomTrailing
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)
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)
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.aspectRatio(0.618, contentMode: .fit)
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.shadow(radius: 2)
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Text("\(index)")
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.foregroundColor(.primary)
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.colorInvert()
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}
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.onTapGesture {
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if progress == index {
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progress = 0
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} else {
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progress = index
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}
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updateLogStatus()
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}
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}
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}
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}
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Section(header: Text("Plan")) {
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Stepper("\(workoutLog.sets) sets", value: Binding(
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get: { Int(workoutLog.sets) },
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set: { workoutLog.sets = Int32($0) }
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), in: 1...10)
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.font(.title)
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Stepper("\(workoutLog.reps) reps", value: Binding(
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get: { Int(workoutLog.reps) },
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set: { workoutLog.reps = Int32($0) }
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), in: 1...25)
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.font(.title)
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HStack {
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Text("\(workoutLog.weight) lbs")
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VStack(alignment: .trailing) {
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Stepper("", value: Binding(
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get: { Int(workoutLog.weight) },
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set: { workoutLog.weight = Int32($0) }
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), in: 1...500)
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Stepper("", value: Binding(
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get: { Int(workoutLog.weight) },
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set: { workoutLog.weight = Int32($0) }
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), in: 1...500, step: 5)
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}
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}
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.font(.title)
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}
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Section(header: Text("Progress Tracking")) {
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WeightProgressionChartView(exerciseName: workoutLog.exerciseName)
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}
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}
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.navigationTitle(workoutLog.exerciseName)
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.navigationDestination(item: $navigateTo) { nextLog in
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ExerciseView(
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workoutLog: nextLog,
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allLogs: allLogs,
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currentIndex: allLogs.firstIndex(where: { $0.objectID == nextLog.objectID }) ?? 0
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)
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}
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.onAppear {
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progress = Int(workoutLog.currentStateIndex)
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}
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.onDisappear {
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saveChanges()
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}
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}
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private func updateLogStatus() {
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workoutLog.currentStateIndex = Int32(progress)
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if progress >= Int(workoutLog.sets) {
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workoutLog.status = .completed
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} else if progress > 0 {
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workoutLog.status = .inProgress
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} else {
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workoutLog.status = .notStarted
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}
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saveChanges()
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}
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private func saveChanges() {
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try? viewContext.save()
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}
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private func navigateToPrevious() {
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guard currentIndex > 0 else { return }
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let previousIndex = currentIndex - 1
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navigateTo = allLogs[previousIndex]
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}
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private func navigateToNext() {
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guard currentIndex < allLogs.count - 1 else { return }
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let nextIndex = currentIndex + 1
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navigateTo = allLogs[nextIndex]
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}
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}
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